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Universe scale MMO with Dynamic Server Load Balancing (Sound familiar? lol)

Discussion in 'General Discussion' started by Krage, Aug 16, 2016.

  1. Krage Krage Prefectus

    Just gonna leave this here, reminds me of the Pikko server days with the exception that these guys are showing what is happening in their engine vs a PDF and hype. That said, I'd be surprised if this runs semi smooth, seems like it would wreck client side perhaps.

    Too bad BE didn't have access to something like this to give us some bigger maps and battles if not open world. I love UE4 but it is definitely weak on the scaling side for MMO like games although I am sure there is work happening to improve it.


  2. Fiesty_Won Fiesty_Won First Blood!

    Timmymachine likes this.
  3. Kor'El Es'Tau Ar'Kais Korel Well-Known Member

    Looks very promising. Will definitely be keeping a real close eye on this! :eek:
  4. My guess is because the technology is now lost, much like how modern science is unable to provide stores with a power source that's compatible with my old external hard drive.

    It's like looking for tech from the Dark Age of Technology..
    Krage, ArtemK and Korel like this.
  5. Lerdoc Katitof Well-Known Member

    Simulations are one thing, actual life situation is completely different one.

    I speak that from experience as a game designer.

    Until they provide an actual life footage of all these players being connected without lags in a seamless world I will not believe it.
    Nimrock, Krage and Kampfgeist like this.
  6. sigil sigil666 First Blood!

    this news remind me of this


    -hope will not share same fate
    Krage likes this.
  7. Forgrim Forj Battle-Skald

    While keeping all the important combat calculations server side.
    Krage likes this.
  8. That reminds me of the overhyped game trailers. They got unbelieveable graphic and details... but the real ingame version is something different from a short extra rendered video.

    And like always its made with an special gameengine.. try that with UE4 and we can talk about that putting into EC.
    Krage likes this.
  9. Redthirst Redthirst Eternal Battles Moderator

    With people running it on mid-tier machines with decent FPS.
    Forj and Krage like this.
  10. Daemonkin Daemonkin Active Member

    If that happens to hold up it should be a hell of a experience.

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