You're drawing threads between things here that are not the planks of a charkha.. If one has access to tools that grants a quicker vehicle kill than every other faction, it is comparable in the sense of it being a more potent manner of dealing with vehicles. The relevance of this is still as much of a valid topic as the bundle itself. In the case of the FD, you have a class that has the tools akin to TWO classes of two other factions, combined into ONE class, with the possibility to utilize the tools in manners to vary the speed at which you can kill vehicles. You slap on two bombs? Instakill on vehicles. You slap one bomb and burn with beam? You kill the vehicle in the time it takes for the bomb to tick, and still have the chance to do it to another vehicle. You only use FR? You are as capable of killing vehicles in the same manner as a MCMM with just a TAD longer time spent burning with the beam, but a shorter cooldown time than MCMM, with a 1.4sec difference between second-beam starting. Assuming you don't additionally use a Fusion Pistol secondary you swap to the sec the heat maxes out on FR and maintain the ailment slightly longer.. in comparison to other factions, there's no shortage of variable ways to kill vehicles with the FD. It's not about comparing FR+bomb to MCMM, it's available tools and rapid nature of ability to kill vehicles. With FR you CAN start to use the beam (to conserve the bombs for other cases) and if someone is trying to stop you, you can use the bomb as an "emergency kill-guarantee" just to make sure you finish off the vehicle if you're gonna be stopped from beaming. Variety where variety is available, is more valuable than no variety.