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UAT - Testing / Playing with Devs

Discussion in 'General Discussion' started by jbregg, Mar 30, 2017.

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Are you interested in testing/playing with the Devs on the latest build?

  1. I'd want to play but not test.

  2. Not interested.

  3. Sign me up!

  4. I would be interested but the time of the test is an issue.

Results are only viewable after voting.
  1. Krayt Krayt Preacher

    (The main goal of these tweaks is to prevent any single player from taking out vehicles by themselves in an abnormal short amount of time.

    These changes give more survivability to all vehicles across all factions and for all matchup combinations.)

    they are increasing vehicles survivability , its still subject to change tho
  2. Ondora Ondora Subordinate

    Why not turn up the vehicle than instead?
    Ivrain and Njord-Halfhand like this.
  3. Krayt Krayt Preacher

    then vehicles would get a rough time killing eachother
  4. Mainfold Mainfold Preacher

    ..which would lead to a buff of the vehicle-damage, leading to a cycle of "tune a little here, tune a little there, buff a little here, buff a little there" etc, and that's not a good thing
    Njord-Halfhand likes this.
  5. Krayt Krayt Preacher

    wich would lead to tank weapons destroying infantry wich would destroy the game
    we ll see how its gonna progress on uat
    ProteusVM likes this.
  6. Belphegor LordSloth Preacher

    You are completely spot on with this. Planetside 2 had the same issue with vehicles just farming infantry kills. This game has not a single map which is made for "combined arms" as much as some people kid themself. Vehicles are merely transports some with and some without a resupplybox attached to it. On some hold the line maps you can actually use the vehicles to shoot inside points and it is just terrible.
  7. Mainfold Mainfold Preacher

    It's ABSOLUTELY a vicious cycle that cannot end well unless they for some reason suddenly introduced the vehicle customization all of a sudden


    edit;
    FR:
    [​IMG]
    MCMM:
    [​IMG]

    Either you're just lying to forward your own zealotry agenda, or you're just straight up completely unaware of what the actual reality of it is.

    You're not aware that they're effectively the same for a single heat-cycle with the difference (if there is one at all, which would be almost impossible to test accurately) maybe being so minuscule that you wouldn't be able to tell and can easily be with margin of error for bugs in the hitbox moving damage from crit-box to norm-box by simply moving the beam SLIGHTLY off optimal crit-hitbox areas.

    FR = MCMM performance. This is not wrong, this is the truth and reality of the situation. FD's on live currently have access to the likes of instakilling via bomb bundle AND MCMM-strength primary, on a class that's not limited by the movement-penalty of a heavy-class.

    edit 2: now if you take vulcan melta into account, that's a whole different topic.
    edit 3: Ammo is really low on FR, I'd rather have it be at least 350 or maybe 380~400
  8. Krayt Krayt Preacher

    no , they do same damage on a cycle of heat but MCMM finishes his cycle quicker so its not the same performances , MCMM does more DPS
    Ondora and Konok0 like this.
  9. Mainfold Mainfold Preacher

    But if you do a bomb-slap and start the beam of FR, it finishes the vehicle in less time than MCMM or MCMG&bomb. They do however need to fix the freaking hit-indicators not working on the god damn fusion weapons aleady
  10. Krayt Krayt Preacher

    so now we are comparing FR and a bomb to the MM ?
    stop comparing them there's nothing to compare , one is a heavy weapon the other is not
    Konok0 likes this.

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