Just as the title states, we could really use a subforum to discuss the PvE portion of the game, and the primary enemy of the Tyranid race. Please make it happen!
i would love to go up against Tyranids. i would also love to play as the Tyranid. it would be hard though because they are a as one hive.
Tyranids are already chosen as the PvE race, we just need a place to discuss and offer suggestions on how they should work, perhaps what creatures will show up, what benefits might be gained besides just less Tyranids to worry about when defeating them.
well what could be set up is you have the lesser tyranids as regular units, you have the tyranids warriors as a little bit tougher and take longer to kill, then as for the big units like the licher, have them as like a boss, if they offer something similier like a raid from world of warcraft, thats when you go up against the big more powerful tyranids like the behemoth's and other such types. there is alot to pick and choose from when it comes to the races of warhammer 40k.
Yeah, I assume the details will be a bit more complex than that, but right now I'm not overly concerned with debating it here, but in getting a centralized place where we can discuss it in more detail.
I wonder mostly what the biggest Tyranid will be we face.... A whole bio-titan? Or "just" Carnifexes and Hive Tyrants? And especially how many of the smaller Tyranids... 100 Hormagaunts yeah sure..... 1000, now that sounds better! 10.000 COME ON ME, I GOT A HEAVY BOLTER, HIVE SCUM!
What im curious about is not the "raid" stuff,but the Nids attacking the bigger factions in order to drag out the conflict,i wonder how it will work.
I've been playing Nids since 2ed and this is the pattern i've seen and how i think how the hive would work in this war. 1. The main body of the hive is where the digestion pools are. This is where all the biomass is collected by Rippers and it is reformed into the various other bugs. No matter how you put it, anything less than a all out attack will ever see the inside of hive. 2. Nids will send scouts(Lictors and Genestealers) out to find threats. Thats the first sine of a Tyranids invasion. And i think it will be the first thing you'll see ingame. 1 on 1 stealers are a even match for any race even a Ork. And i can see a Lictor as the boss for the noob area. In the main battlefield you may see them attacking the flanks of all the races. 3. Gunts are the first thing the hive will attack any resistance it faces. There will be some type of synapse creature to lead them. Can be as big as a Hive Tyrant or just a Gant with hive node. If they lose some or all of the strike force, The hive mind will send rippers to collect the biomass from all the bodys. And learn from the fight. Then EVOLVE. 4. The attacks will change and intensify till theres nothing left. Thats the basic theory behind the hive.
Indeed and I learned a lot of that also thanks of the book "Warriors of Ultramar" it gives a pretty good insight of a typical Tyranid Invasion. Though I hope on each campaign depending on the Hive Fleet that they will be different. For example the Hive Fleet Gorgon which fought against the Tau was fighting completely different than Hive Fleet Leviathan which fought against the Imperium on Tarsis Ultra. The Gorgon's focused on fast evolution and used the most of their biomass into that, instead of bigger creatures to lead the small nids. The Tau noticed and focused to take down the big tyranids which broke the neck of the hive fleet as the Tau kept changing their weaponry (after all the Tau are good with that since they have all kind of weapons) whenever they noticed that the Hive has evolved against their current weapons. So the Tau were fighting against the Hive with the goal to deplete their Bio Mass Pools and it worked! On Tarsis Ultra on the other hand the Ultramarines, Mortifactors and Planetary Defense Forces (PDF) / IG had no real chance after the Tyranids evolved against the cold of the planet and against the Bolter and Laser Weapoons. They only were able to win thanks of a Gene Virus they could assemble from a captured Lictor. So I hope to see uniques of Tyranid Hives and not just 1 Pattern for all Tyranids in all campaigns. E.G. Some hives focus more on big creatures, others evolve faster and get faster used, others focus on swarms, etc.