Hey guys! Please join us Friday @ 2pm EST for the next Twitch. What's on the agenda? Production Update (Comms rose animations, lock-on changes -- jump pack dual) Meet the Team (Vincent Achim - Programming Technical Director) Gameplay (Live with fans) Q&A / Giveaways Who's in the room? Katie, Brent, Nathan, Vincent See you Friday! Submit questions for the show in the Founder's Lounge. www.twitch.tv/40kcrusade
FIRST Question: Will people post questions in this thread instead of the question thread? Also... no @Houman !!?!?!?!? Why not ? I like him over the other guy
No Storm Shields? No new map? Hm. Also Q: Will we have hubs/lobbies for our characters/guilds/factions?
Really looking forward to any news on the combat lock mechanic. I don't tend to use lock systems as for me personally I tend to get better results just relying on keyboard / mouse hand-eye coordination than I do hoping that lock will react in time.
How awesome would that be, Assault boosts into the air, surveys for a landing then BAM! Raptor & Assault mid air collision locking into a mini dogfight before both come crashing to the ground, one victor one dead.
Is it possible to change the exit point on rhino's and predators to the back instead of the left side or will this cause issues with resupply? Amazing job so far Devs. Can't wait for progression system.
There is a way. When you hit to exit the tank, use the WASD key in the direction you want out, so if you want to jump out the back hold S.. if you read the forums before asking you know this !