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Twitch Episode Summaries

Discussion in 'Announcements' started by Aka, Nov 13, 2014.

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  1. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 4


    Summary:
    • [0:36] Introductions.
    • [1:10] Summary of the Twitch episode.
    • [3:19] Brent talks about the Eldar sub-factions.
    • Eldar Craftworlds [4:32] Altansar
    • Eldar Craftworlds [7:32] Mymeara
    • Eldar Craftworlds [10:08] Yme-Loc
    • [14:40] Steven talks about strongholds.
    • Strongholds [16:40] The destroyable gate.
    • Strongholds [19:25] The destroyable walls.
    • Strongholds [21:05] The sneaky path.
    • Strongholds [22:43] The large towers.
    • [39:28] Brent talks about the Chaos Sorcerer buffs.
    • [56:50] First giveaway question.
    • [57:47] Winner of the first giveaway.
    • [1:00:48] Winner of the second giveaway.

    Questions and Answers:

    Q: [24:50] Will each faction have a different looking stronghold?
    A: They will differ, but the locations are built by the Imperium.

    Q: [27:15] Is there any deadline for the attacker to capture strongholds?
    A: The attackers will have a time while the defenders have a lives. We are looking into having a "repair event" for the strongholds.

    VQ: [32:12] What UI functions will be available in game for me to issue orders to my squad?
    A: Communication is key, so we will have things like "auto-barks", voice chat, and basic or leader commands/answers.

    VQ: [36:08] How will the Chaos Sorcerer be competitive? How will the debuff priorities work?
    A: The strength of the Sorcerer relies on our buff system. Buffs/debuffs are a tactical application.

    Q: [46:18] What kind of objectives will we have and how will we complete them?
    A: Similar to domination, where only Tactical Marines can interact with it.

    Q: [49:35] How would a Sorcerer do in a 1v1 fight?
    A: A Sorcerer vs a Tactical in an empty battle, the Sorcerer will probably lose. Support classes exist to make the other classes better.

    Q: [51:41] Has the team been restructured and are you working on all the factions at once?
    A: No. We are not doing all of the factions, but we have started working on Orkz, Eldar, and Tyranids.

    Q: [57:14] How many developers does it take to stop Katie in a play-test?
    A: A lot.

    Q: [59:13] When he boils pasta, does he add oil or just salt?
    A: You don't need oil.
    Torlan, Korel, Henribar and 7 others like this.
  2. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 5


    Summary:
    • [0:10] Introductions.
    • [1:21] Fan visit.
    • Fan visit image #1 [1:30]
    • Fan visit image #2 [1:40]
    • Fan visit image #3 [1:46]
    • Fan visit image #4 [1:52]
    • Fan visit image #5 [1:55]
    • Fan visit image #6 [1:59]
    • Fan visit image #7 [2:06]
    • Fan visit image #8 [2:13]
    • [3:55] The fifth Eldar sub-faction vote.
    • [6:10] Cosplay contest.
    • [9:24] Outposts.
    • Outpost type #1 [13:00] Defensive.
    • Outpost type #2 [14:04] Depots.
    • Outpost type #3 [14:50] Mechanicus.
    • [16:25] Steven talks about the three structural types of outposts.
    • Outpost type #4 [17:44] Promethium.
    • Outpost type #5 [18:40] Ruined cities.
    • [45:23] Giveaway question.
    • [46:00] Giveaway winner.
    • [58:58] Random giveaway winner.

    Questions and Answers:

    Q: [20:36] How do you coordinate who controls an outpost?
    A: We are still working on it, but the plans is that certain territories will start in control of some factions and others in control of Tyranids.

    Q: [21:45] What can we expect from the void shield?
    A: It started as anti-vehicle, but it will stop fire from coming in.

    Q: [23:13] Will Strongholds of Outposts have NPC guards?
    A: No. Maybe turrets.

    Q: [23:55] Can you attack a Stronghold from any side you want or will there be paths?
    A: We want you to be able to approach from an unexpected angle, but there will also be paths.

    Q: [25:40] How easy is it to redeploy to a base, to defend it?
    A: Our current mechanics are influences by the greater conquering of territory. To be determined.

    VQ: [27:33] How would you play this game if you were playing PvE (quests/dungeons)? Are there any thoughts on relic systems? Will you be adding capes with physics? Will there be customizable location to invite your group to?
    A: There is not a lot you can do alone, but PvE does support 5~10 man groups. We are not focusing on PvE quests, but there will be objectives for the whole faction. We do have a weapon-mod system where you can tweak weapons. We are working on capes. There will be something like Chapter-ships where they can hang out, but we are not working on that yet.

    Q: [38:17] Will Strongholds or Outposts feature objectives and what will the defenders gain by keeping them?
    A: You can't take a Stronghold without taking several Outposts because you need to cut the supply of resources.

    Q: [40:10] Just how effective will Howling Banshees be at negating ranged damage?
    A: They rely on speed, so they will have some form of advantage while charging.

    Q: [42:39] How hard is it to recreate the team-experience on an Eldar Grav-tank?
    A: We will balance it.

    Q: [46:58] Will each base around the world have a unique layout?
    A: Yes. Strongholds to have a template however.

    Q: [48:14] Will we be able to use Rogue trader store weapons during founders access?
    A: As they become available, you will be able to use them.

    Q: [50:14] How will Melta weapons work?
    A: Not shotgun-like. We want them to respect the IP, but not the most efficient choice against infantry targets.

    Q: [52:22] Can you share more details on vertical balance of Eldar vs other races?
    A: We can't say how we will balance things just yet, etc...

    Q: [53:44] What other defenses will bases have?
    A: Possibly mine fields. Areas will be set up in a way that defenders can use.

    Q: [56:37] Can you confirm that male/female options will be available for all Eldar classes?
    A: Yes, it will be the only race that can.
    Torlan, Korel, Henribar and 9 others like this.
  3. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 6


    Summary:
    • [0:08] Introductions.
    • [0:26] This week in development.
    • Development review #1 [1:28] New melee iteration.
    • Development review #2 [3:44] Continent development.
    • Development review #3 [7:33] Map screen and buff.
    • Development review #4 [9:20] AI progress.
    • [10:00] Tyranid Hormagaunt reveal.
    • [12:23] Nathan talks about the state of the crusade.
    • [21:54] Q&A session.
    • [27:20] Giveaway question.
    • [28:05] Giveaway winner.
    • [39:23] Second giveaway winner.

    Questions and Answers:

    Q: [20:38] How long to people get to vote for the 5th Eldar sub-faction?
    A: Until April 2nd, on the website.

    VQ: [22:18] Would it be possible to get Elite priests? What shade of gray will you use for the Space Wolves?
    A: We can't immediately say but we will be giving the Space Wolves something as a hero-equivalent. R110 G129 B140, "shadow-gray" as the base color.

    Q: [28:56] Can you talk a bit more about the Vindicator?
    A: The intended use is for sieges. The cannon will be very powerful, but difficult to use.

    Q: [31:20] Will Razer comms be integrated in the founders-alpha?
    A: That is the plan, but it will depend.

    Q: [32:02] Are we able to customize outposts?
    A: No, we don't have plans to do something like this yet.

    Q: [32:27] What tools will infantry have to bust down walls?
    A: Melta bombs and melta-based weapons.

    Q: [33:42] Will there be a proximity voice chat?
    A: Yes.

    Q: [34:16] What mechanisms are being considered to promote squad/unit cohesion?
    A: The leader gives an area bonus. All of the classes are made to work together.

    Q: [35:45] Will the AI be able to perform flanking maneuvers?
    A: The level design will be set up for things like this, but we will do testing.

    Q: [37:41] Will we be able to draw on the map to show where we need reinforcements?
    A: You can place waypoints, but we will see what else is needed.

    Q: [39:49] What is Katie's power level?
    A: 47.

    Q: [40:09] When the founders access will be available, will the sub-factions have unique features?
    A: There will be differences in the final game.

    Q: [41:25] Where are the banners and when will they appear in the store?
    A: We will find a role for them. Currently only group-leaders have banners.
    Dave-HTE, Torlan, Korel and 9 others like this.
  4. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 7


    Summary:
    • [0:14] Introductions.
    • [0:40] Summary of the Twitch episode.
    • [1:00] Production updates.
    • Update #1 [1:38] Outpost construction.
    • Update #2 [3:05] Environment and turret concepts.
    • Update #3 [4:49] Cover generation.
    • [7:41] UI presentation.
    • [8:50] Design and mockup process.
    • UI presentation #1 [9:17] Buffs and debuffs.
    • UI presentation #2 [28:28] Battle map.
    • [41:26] Q&A session.
    • [50:42] Giveaway question.
    • [51:47] Giveaway winner.
    • [1:04:20] Random giveaway winner.

    Questions and Answers:

    Q: [14:48] Are the icons chapter & legion icons?
    A: No, I was just sketching different things from my head.

    Q: [16:15] Will the buffs granted to the group by the leader be the same buff tot he group or will it change depending on the leader's buff?
    A: The buffs depend on the banner you chose to wield.

    Q: [24:30] With all the possible status effects in game, will the afflicted feel like a side-effect is on them?
    A: They will affect your character. We will see if it's not too much to affect the HUD as well.

    Q: [34:16] Will we be able to change the color schemes?
    A: The overall colors will depend on the faction, maybe the chapters. You will be able to change the colors of the markers.

    Q: [37:11] Do you plan on adding a compass to the minimap?
    A: Yes.

    Q: [42:01] What are the plans for the relic items from the store?
    A: They are currently in Limbo, but we will bring them back.

    Q: [43:24] What plans do you have to have the players playing the screen instead of the UI?
    A: The gameplay is different.

    Q: [46:45] Will characters have "barks"?
    A: Yes.

    Q: [51:08] Will big Tyranids have special attacks or just be harder to kill?
    A: Yes.

    Q: [51:24] Are there going to be PvE type missions?
    A: Yes.

    Q: [52:30] Will the Space Marines be able to spit acid on their enemies?
    A: No.

    Q: [55:00] How much freedom will players have with key-bindings?
    A: You can customize all your keys on the PC. Things like "need ammo" we might have an auto-trigger for.

    Q: [57:14] When there are two leaders that provide different buffs, how will the buffs work?
    A: Only the group leader gives you buffs.

    Q: [58:15] How will you approach future content releases for EC?
    A: EC has a similar model to Defiance. We have a box, then expansions and an in-game store.
    Dave-HTE, Torlan, Korel and 11 others like this.
  5. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 8


    Summary:
    • [0:41] Introductions.
    • [1:04] Summary of the Twitch episode.
    • [1:49] Production updates.
    • Update #1 [2:02] Example of the buffs system.
    • Update #2 [5:05] Outpost concept #1.
    • Update #3 [7:15] Outpost concept #2.
    • Update #4 [7:54] Outpost concept #3.
    • [10:30] Fifth Eldar Craftworld, Altansar.
    • [12:13] Ork leader revealed, Skarblitz Dur Dreg Fangrippa (Bad Moons).
    • [16:00] Fifth Ork faction choices.
    • Ork faction option #1 [17:32] Blood Axes
    • Ork faction option #2 [19:38] Snakebites
    • [23:50] Q&A session.
    • [38:54] Giveaway question.
    • [44:03] Giveaway winner.
    • [59:09] Second giveaway winner.
    • [59:24] Things heat up.

    Questions and Answers:

    Q: [24:12] Are there plans for narrative elements that help new players?
    A: Aside from the short stories, there are plans for a tutorial.

    Q: [26:10] Are there still plans for dismemberment in executions?
    A: We haven't changed the one we have thus far. There are plans to have more and we will see about the dismemberment.

    Q: [27:31] Do you plan to make objectives vital to progression?
    A: We don't currently have choke-points, but there is a lane system.

    Q: [29:00] Will we be able to perform executions on Tyranids and vice-verso?
    A: The larger Tyranids will have specific animations when they die, but we are not sure if you can be executed by them.

    Q: [31:27] Why the change with the Relic items in the store?
    A: The price is the same, but we split it in two instead of a duo-pack.

    Q: [34:10] Was the idea to allow the Sorcerer to replace his pistol with a ranged power discarded?
    A: You don't replace the pistol, you just also have offensive powers.

    Q: [36:21] Will we be able to do executions with psychic powers?
    A: You won't be able to execute players with powers. Weapons only for now.

    Q: [39:21] Are there any plans for destructible cover to go with destructible walls?
    A: Not at the moment. We are currently only doing that in siege battles.

    Q: [43:45] Do we know how much faster the bikes will be?
    A: No.

    Q: [44:33] How are you going to handle the entrance to a Tyranids instance?
    A: You can go solo or with a party.

    Q: [47:00] Will there be an Ork and Eldar equivalent of the Vindicator?
    A: Yes, the Warp Hunter for Eldar, but we are not sure which one for the Orks yet.

    Q: [48:34] When will you label store items for founders only?
    A: At the moment, everything is founders only.

    Q: [50:22] Has the game engine been decided yet?
    A: Yes it has, but we can't say yet.

    Q: [51:37] Will we see Eldar using heavy weapon platforms?
    A: Eventually, sure.

    Q: [52:50] Have you planned interactions between players and faction leaders?
    A: We would like that, but not at the start.

    Q: [57:35] Will there be some kind of mentor system?
    A: We will look into it. We encourage people to get into a guild.

    Q: [59:56] The devs have spoken about shields. Will they be tied to a stamina bar?
    A: We have shields and you can't hold them up forever.
  6. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 9


    Summary:
    • [1:08] Introductions.
    • [1:21] Summary of the Twitch episode.
    • [1:48] Production updates.
    • Update #1 [2:06] Faction skill trees.
    • [6:11] A talk about character progression and sub-faction choices.
    • Update #2 [7:39] Melee system update.
    • [10:25] Vote for the fifth Ork clan.
    • [12:40] Concept art.
    • Concept art #1 [13:02] Swords.
    • Concept art #2 [16:29] Crozius.
    • Concept art #3 [18:53] Wolf priest helmet.
    • Concept art #4 [21:00] Mark III power armor.
    • Concept art #5 [22:10] Mark IV power armor.
    • Concept art #6 [24:53] Mark V power armor.
    • [29:17] A talk about mixing and matching armor pieces.
    • Concept art #7 [32:28] Vindicator.
    • [38:23] Q&A session.
    • [51:09] Giveaway question.
    • [52:12] Giveaway winner.
    • [1:00:34] Second giveaway winner.

    Questions and Answers:

    Q: [35:35] Will Ork Rocks be featured?
    A: Maybe, we are looking into it.

    Q: [38:32] Will faction leaders banter with one another?
    A: There is dialogue, but not like that.

    Q: [39:49] What class are the Eldar Swooping Hawks?
    A: They get their own architect.

    Q: [43:14] Is there any update for the Chaos/Space Marine models?
    A: We can show that in another live stream.

    Q: [45:17] What is the current state of the melee system, will you add combos?
    A: We will show more and talk more about it in the future. There are attacks that combo into each other.

    Q: [46:02] Will the Vindicators gun have ballistics?
    A: We are currently looking into it to see what works best.

    Q: [47:40] Are there any solution plans to make Ork-shooting lore-friendly?
    A: The guns are inaccurate but best used at short range.

    Q: [49:06] Will EC be upgraded as time goes by?
    A: Continuously, yes.

    Q: [51:43] Does Warpy live in the studio or with Katie?
    A: We don't know where he lives, he shows up when he wants to.

    Q: [52:45] If the team is planning a single continent, will the population be limited?
    A: There will be a limit, but we can scale and the limit per continent is a percent of the total population. PvE also plays a role.

    Q: [55:18] Will Swooping Hawks have grenade packs to do bombing runs?
    A: Yes.

    Q: [56:15] Since there will only be Chaos and Space Marines, will we not see any Ork gameplay?
    A: You will see something, but we don't have them ready for a balanced battle yet.

    Q: [59:16] Will the items from the packs about to be removed disappear?
    A: We are not removing anything from those.
  7. Akalonian Aka Well-Known Member

    Eternal Crusade: Warp Echoes - Episode 10


    Summary:
    • [31:15] Summary of the Twitch episode.
    • [31:53] Production updates.
    • Update #1 [32:19] Stamina system.
    • Update #2 [33:38] Death-screen examples.
    • Update #3 [34:45] Melee lock-on system.
    • [38:52] Reminders - Ork vote
    • [40:31] Reminders - Cosplay contest
    • [43:32] 3D weapons presentation.
    • Model #1 [43:49] Heavy Bolter Requiem (Space Marines)
    • Model #2 [47:14] Relic Bolter Phobos Pattern (Space Marines)
    • Model #3 [48:03] Relic Bolter Umbra Ferrox Pattern (Chaos)
    • Model #4 [49:54] Founder's Knife (Space Marines)
    • Model #5 [50:32] Founder's Knife (Chaos)
    • Model #6 [50:57] Combat Knife & Pistol (Space Marines)
    • Model #7 [52:03] Combat Knife & Shuriken Pistol (Eldar)
    • Model #8 [52:08] Puncha & Srabby (Orkz)
    • [52:43] World update.
    • Founder access update. [56:06]
    • [1:08:16] Team continents.
    • [1:08:41] Q&A session.
    • [1:23:14] Random giveaway winner.
    • [1:32:15] Giveaway question.
    • [1:32:55] Giveaway winner.

    Questions and Answers:

    VQ: [1:08:59] Will subscriber-Orkz have an advantage/benefits over free-to-play(F2P) Orkz?
    A: The F2P players will only play as Ork Boys while the people that bought the game can play as Ork Nobs.

    VQ: [1:12:26] Where is the money from the founders program going to? Will there be a Force Staff for Chaos Sorcerers?
    A: The founders program is not going anywhere specifically, it's just used to make the game. We are not planning the Force Staffs for launch.

    Q: [1:15:35] Will we have playable models for all the items from the Founders store in Founder's access?
    A: Not all, but we are working on them. They might come in during Founder's access.

    Q: [1:17:04] Can we customize our weapons and how much?
    A: There will be a Mod system that lets you change the stats of the weapons and you will be able to buy different visuals.

    Q: [1:20:08] Will doing PvE give Tyranid cosmetics?
    A: We want to and we would like ideas from you!

    Q: [1:21:39] Have you updated the cover system and how will a Devastator behave?
    A: We have been working on the cover system and the Devastator animations. We may show some videos on it next time.

    Q: [1:23:38] Have executions been modified?
    A: We may show some next week, but they have not changed much.

    Q: [1:24:57] Will skill-trees have expansions in the future?
    A: The "skill-trees" are not like in other games, they are just there to unlock new things and you can eventually have everything.

    Q: [1:26:31] Does the armor wear out?
    A: No.

    Q: [1:27:05] From the list of overpowered weapons, how will EC be adding them?
    A: Items take points and your loadout is limited to a set number of points.

    Q: [1:29:05] How long will Founder's access and beta last?
    A: A number of months, as long as they have to.
  8. Akalonian Aka Well-Known Member

    Eternal Crusade: Into The Warp - Episode 16


    Summary:
    • [0:37] Summary of the Twitch episode.
    • [0:54] Introductions.
    • [6:30] Details on the video you are about to see.
    • [6:53] Video of the sound team recording sounds for the Chainsword.
    • [9:30] Details on the gameplay you are about to see.
    • [12:08] In-game presentation of the melee system.
    • [23:58] Q&A session.
    • [41:00] Random giveaway winner.
    • [47:49] Nathan talks about the next State of the crusade.
    • [52:53] Giveaway question.
    • [54:39] Second giveaway winner.

    Questions and Answers:

    Q: [4:51] How will you deal with night-capping?
    A: It's too early to worry about this, but we have a few tricks up our sleeves.

    Q: [24:59] How do you counter the bash?
    A: The bash is going to be slower so you will be able to get out of the way.

    Q: [26:40] Which melee weapons will support classes have access to?
    A: Apothecary can have Rifle/Knife and Sorcerer can only use Pistol/Knife.

    Q: [28:15] What other in-game mechanics will there be to help the small factions?
    A: We are looking at population and territory control. We are looking at giving bonuses to players with less territory.

    Q: [30:59] Will there be visual representation for choosing only one Chaos god?
    A: What you choose to use will be visible.

    Q: [32:24] Will there b an in-game feature to allow cross-faction alliances?
    A: We are exploring this possibility, but we will have to see.

    Q: [34:25] Can you do the guard-stance without using lock-on?
    A: We plan on allowing you to map it separately if you want to.

    Q: [36:07] How much does the melee system resemble the DarkSouls games and how much has it gone beyond that?
    A: We want to be unique, but there are not a lot of options. Out goal is to make it fast because this is a shooter game.

    Q: [41:28] As an Apothecary, why use the Chainsword when the Narthecium is a better choice?
    A: Different types of melee weapons do different types of damage and use different types of force. A chainsword has more force and can block better.

    Q: [43:12] Will the lock-on compensate for the Eldar speed bonus?
    A: You only follow them while you are standing still. You will lose the lock after you move.

    Q: [44:30] What kind of move sets will we have for melee weapons?
    A: What varies is the force of the attack and the area that you swing in.

    Q: [46:15] Will we be able to review weapons and compare them?
    A: We will look at what is necessary to put on the screen. As we move forward, we will work with the community to see what they want.

    Q: [50:04] When will the Xenos be added?
    A: When they have a full compliment of classes, weapons, and vehicles compared to what the Space Marines and Chaos Space Marines have.

    Q: [52:06] Will we be able to repair vehicles without Techmarines?
    A: Yes.

    Q: [53:44] What new updates to we have on the guild systems?
    A: We are simplifying it so there is just one big strike-force instead of multiple squads.
  9. Akalonian Aka Well-Known Member

    Eternal Crusade: Into The Warp - Episode 17


    Summary:
    • [0:13] Summary of the Twitch episode.
    • [1:15] The inquisition joins in.
    • [2:16] Mathieu Lavoie talks about the Chainsword audio recordings.
    • [3:16] Video of how the Chainsword audio was recorded.
    • [4:00] Work in progress Chainsword execution animation with sound.
    • [9:42] Talks about the new short stories.
    • [10:10] Death Mark short story talks.
    • [13:24] Inquisitor costume image.
    • [14:00] Black Pearl short story talks.
    • [16:43] Fifth Ork clan - Blood Axes.
    • [20:00] Cosplay contest winners.
    • [28:01] In-game battle begins.
    • [48:00] Q&A session.
    • [55:52] Random giveaway winner.
    • [1:00:02] Giveaway question.
    • [1:02:00] Giveaway winner.

    Questions and Answers:

    Q: [5:09] What are you plans for the Eldar/unusual weapons?
    A: We have not started working on unusual weapons yet, but Eldar weapons will be quiet and ski-fi.

    AQ: [48:12] Will EC have collision detection? How will you handle in-game zergs?
    A: We will have collision detection, for sure. We will have multiple locations and multiple goals, so sending everybody into one location will not be the best option.

    Q: [51:17] Are Tyranids and dungeons still guaranteed for launch?
    A: Yes, but there is nothing worth showing yet.

    Q: [52:40] Will there be custom death animations for places like the electric pit?
    A: Very soon you will be able to fall into "the pit" and die and we will have something for it later.

    Q: [54:44] Will we be able to stream the game in beta?
    A: Yes, as much as you like.

    Q: [55:05] What determines whether a Tyranid attack is beaten or not?
    A: If the "Infestation count" is lowered enough, the Tyranids are beaten.

    Q: [56:17] Will we be able to use quick-change buttons to swap between weapons?
    A: Initially there won't be any dual-weapons, we will start with the iconic sets first.

    Q: [57:36] Will we be able to scroll the camera back?
    A: We will be working on it to get it to where it is comfortable, but it depends on the weapon loadout.

    Q: [58:48] Are the weapon sounds finalized?
    A: Nothing is final.

    Q: [59:06] Are bikes still being worked on?
    A: They might be part of the open-beta, but they will be the first thing we work on after launch at the latest.

    Q: [1:00:27] Will Space Marines be able to join the Deathwatch?
    A: It is possible, but it is not needed for the beginning of the war.
  10. Akalonian Aka Well-Known Member

    Eternal Crusade: Into The Warp - Episode 18


    Summary:
    • [1:08] Summary of the Twitch episode.
    • [1:42] In-game presentation of the Devastator class with the Heavy Bolter.
    • [7:25] In-game Lascannon action.
    • [8:36] Road to the open world presentation.
    • [8:45] Launch presentation, world map.
    • [9:47] Launch presentation, locations.
    • [10:34] Launch presentation, match based massive warfare.
    • [11:39] Launch presentation, territorial mechanic.
    • [12:41] Post-launch presentation, territorial matches.
    • [15:41] Stretch goal presentation, future updates.
    • [21:46] Chaos leader reveal - Abaddon.
    • [26:40] Chaos vote - Crimson Slaughter.
    • [28:41] Chaos vote - Alpha Legion.
    • [31:34] Chaos vote - Red Corsairs.
    • [37:00] In-game battle begins.
    • [57:58] Giveaway question.
    • [59:03] Giveaway winner.
    • [1:03:33] Random giveaway winner.
    • [1:03:53] Nathan summaries the episode and talks about PlanetSide2 similarities.

    Questions and Answers:

    Q: [52:07] Are the weapon sounds final?
    A: Of course they are not final.

    Q: [54:38] Will there be screen shake when running?
    A: It is a work in progress, so yes.

    Q: [56:37] How will you replenish ammo?
    A: Easily.

    Q: [56:43] Will armor take damage and need repair?
    A: No.

    Q: [56:51] Will there be invisible barriers/pain-fields?
    A: The plan is to not have hard blocks, but we will have warnings for you to turn back before something happens.

    Q: [58:25] Will it be possible to lose all your territories?
    A: You can't.

    Q: [58:40] What is your favorite tea?
    A: Earl grey.

    Q: [1:01:19] Will everyone move at the same speed?
    A: We are evaluating it. We might make the Eldar faster and there are ways in which vehicles can move faster.
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