i tried to charge my enemies riding my cat screaming "with the power of greyskull!!!!" but my cat wasn't happy or collaborative.
actually a charging boar would knock a person over when they barrel into them. They also go into "Blood Eyes Rage Mode" and are completely irrational. A horse on the other hand, you have to train a horse to charge at something and even then you can't even make it charge into something, because the natural reaction of a horse is to rear up and stomp on things with their hooves. What really happens is, the knights would charge up the horse would stop, the impact of the horse stopping usually forces the knight to lunge forward, so willing or unwilling that spear or lance will collide with whatever is in front. Following this depending on the horse, it may or may not rear up in fear and start stomping on the guy poking it with a sharp object. At this point the knights will dismount, swap their lance for a mace, morning star or flail and then have at. Horses are smart, asking a horse to charge at a wall of people then stay in the fight is like asking a person to charge and plant their face into something, they won't do it, it's not natural for them. Demigryphs are fantasy creatures so you can ping whatever behaviour pattern you want on them. The Total War games may use historical units and be historically authentic, but they are hardly historically accurate. They are entirely balanced as video games, to be played as video games and enjoyed as video games and tend to have very rock/paper/scissors mechanical balance system, which is aggravating because ancient warfare was never like that. It played out like a game of chess 90% of the time. The 10% when it happened differently were cases which went against the grain of the thinking of people at the time. And that was against equals, against disorganised hordes it usually resulted in the destruction of the disorganized horde.
Alot of Place-holder stuff still present CA's replies and posts on the youtube video all but confirm that. I would have liked to have seen it a little more polished before they did demo's or clips of it. I am more interested/excited about the campaign map as in several TW games I only play the meta Campaign map game hah
From what I know, horses also been used to charge through disorganized groups of enemies, that tried to flee.
Probably because charging a spreaded amount of people is safer for the horseman, compared to clashing against a compact group... Anyway, OMG, did anybody notice that araknarod devouring a soldier and spitting away the shield and blade? Now, that's some strict diet, no iron allowed, XD
So who is looking forward to fielding an army of only hero-units and wizards? It probably wouldn't be very viable but still... A Total War battle with, say, 1000 men in a total of 10 or so units vs 10 guys (maybe a monster or two), each their own unit, and it hopefully wouldn't be a complete steamroll for either side? Another thing about that is that we probably will not see any unit size options so that the stacks will always have a fixed maximum amount, since you can't scale hero/giant units up or down in quantity. I'm not sure if all previous Total War games have had the option to do that, but if that is the case, Total War: Warhammer will likely be the first to not have it.
http://www.pcgamesn.com/total-war-w...sigmar-timeline-means-for-total-war-warhammer soo basically they will made also an age of sigmar version after they complete the game.