just curious how much work wolud to make a in game tool to make some short movies on pvp 1v1 i meant not real pvp but for fun directed movies to other players watch them ?
my guess would be something between 1-2 man-month on programming side, but a bit hard to say, depending also on how much performance it must have, sadly storing away a pic of each frame costs cpu and I/O. but there is plenty of tools out there doing exactly this, e.g. fraps
duno i was thinkin more about tool that u can *create* in two stages of epic fight with other player then make a movie from it 1st stage will be creating batle by seting up a set of skills or exchange blows in melle fight then when u done that u go to 2nd stage and all of this setu wolud be show like in a movie of sorts
Would allowing people to stream directly to Twitchtv be something you would look into in the future? I know its not a priority but when the game is finished
not exactly sure what you mean - do you mean you want some sort of "this are the skills and combat styles I want to use in battle" - list, and then just press a button and the character will perform them? I am a bit confused tbh. well I think it will end up also being some work if a tool like that needs to be integrated - but I am not saying no to any of this, just saying that the plans to do it are not there yet.
I could be wrong but I 'think' he's talking about some sort of Machinima tool, create a stage/enviroment for two characters/models/skeletons to act out pre-defined attacks which can be recorded., but I'm probably wrong.
well if it's something like that, we definitely have no plans for that at this moment - on the other hand we might be able to do it very easy by using some of the AI we are doing anyway - but let's wait on a reply from him to see what exactly he is interested in
well i dont know if my english is good enough to explain 1st mode of *directing* or *creating* u setup some attacks or skills in a quene and they are used one by another then u switch modes and u *watch* it like cutscene in second mode while characters execute quened skills etc. (2nd mode u only observe action u cant do anything) aww sorry i cant put it diffrent well maybe its is too complicated to work/develop in action game
Could you perhaps give an example of a game that this has been done through and a video showing the result? Sometimes a picture says more than a thousand words in this case. 8D (In this case, it'd be a video! )