Not sure how I feel on this. Just wondering what everyone else is thinking. It already seems Devastators are anti infantry and anti armor, now they're being designated to play Techmarine's role or the role of Adeptus Mechanicus. I'm imagining swarms of players playing as Devastators trailing behind vehicles spamming repairs. Personally, I'd rather see the vehicles repairs be tied to each individual vehicle and its crew. -Each vehicle has a finite number of vehicle repair kits on board. -Players must receive permission from the vehicle owner in order to join the crew. Whoever requisitioned the vehicle(owner) can kick crew members at any time. -Only players that are manning the vehicle can utilize these repair kits. -Players must exit the vehicle in order to carry out repairs. If a crew member(non owner) leaves the vehicle with a repair kit in hand, then disconnects, is kicked from the crew by the owner, or cancels his crewman status, the repair kit is automatically returned to the vehicle. If the crewman is in a downed state, the repair kit cannot be returned via the methods I just listed, in order to prevent exploiting the repair mechanic. If you die outside the vehicle with repair kit on your body, it must be recovered by another crew member off your body. -Once the vehicle has exhausted its repair kits, the vehicle can only be repaired by moving to one of the repair pads/areas the Developers have been discussing. -If the vehicle resupplies/repairs at a base, their ammo and repair kits can be restocked. Making a direct link between the vehicle crew and repairs to their vehicle makes much more sense, and fits in more with the lore than designating Devastators as Techmarines.