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This is what we mostly see during the campaign

Discussion in 'Space Marines' started by Oliverius, May 20, 2017.

  1. Which is why I said you would have been much better off solo queuing as soon as you noticed the wait time.

    Why put yourself through that AND let the side down as a consequence?
  2. Fangz Fangz Confessor

    Which is what I did in the end to get my wins and overtimes.
    It was better in the closing days (at least 2-men squad works) but still it was like all of us playing social games until we here some BGM change or "dig in they come".

    EDIT: But the devs keep emphasizing this is a team play game. Forcing players to break up their teams is really counter intuitive don't you think?
    Cegorach likes this.
  3. No I agree, this campaign was a mistake and as I said it's sad guilds and groups couldn't really come to bear and make any difference because of the load times. PuG power though, LSM made it in the end.

    I for one played my arse off trying to get as many LSM wins as possible. I think a lot of people did in the end. I suppose we can all find out how many in an hour and a half when it's finally over. :)
    thatsnozaku, XavierLight and Fangz like this.
  4. Chewdakka Regz First Blood!

    If you had to explain it, it probably wasnt that funny and it wasnt necessarily worth its own thread.

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