Ehh, best that we keep to known lore as it is - doing that could potentially get out of hand. At least, how I see it; besides, there's plenty to venture out in with what we do have. It's only a matter of deciding what, and who's in on it.
Well it is there you'd (Or whoever is the GM) would need to use a time frame. Eh, not all that interested in Andromeda at the moment, maybe when it is closer I'll be interested but I think one of the lead developers for the game is an absolute arsehole so I've steered away from it. And not in the haha amusing arse way but more holy fuck I seriously think I lost a few brain cells level of arsehole. Also that... More that I guess...
The Mass Effect RP was a good idea, just active playerbase (as often) was the problem. I did put it in the time Sheppard was lost and the Collectors started rolling. So basically 1 year after Sheppard was 'killed' from the Collector attack. Doing regular Specter stuff rather than following the storyline of Mass Effect games.
Might be. I already would say though that by now a lot of the lore has slipped my mind - especially in the tech department and space shp fights and all that - so expect lore inaccuracies & bending XD
When in doubt, "MARINES MARINES MARINES!" that's all I really recall from the trilogy whenever shit went south. The Alliance Marines were deployed.
That's sort of what I hated about Mass Effect - it was shown that the Turians were the most powerful military (then the humans), and yet for some reason it was always the Humans who beat everyone in everything. And also - 'playerbase', I think we're u h.... Three, four people??