3rd Siege of Edo, that was when Lucius the Eternal decided to take a special interest in the Samurai chapter. And boy was that a mess...
Ah dammit. Only missed it by one Ah anyway, fun stuff. Too bad so many of the 4th company had to die, at least they managed to make a major strike, haha! .... Too bad at the price of losing their homeworld, lol. Speaking of that. We seem to have an EC on our Space Hulk, will be fun once your Ronin learns that! If he ever does.... xD
@Uriel1339 Nah he only really hates the Thousand Sons, having most of his family butchered by Tzeentch cultists before Shin Zhu rescued him.
Sorry guys. Real life has been horrendous lately and I only just managed to get some internet leisure time today. Will update ASAP.
Just get over to the Apothecarion so I can do some meta-gaming magic (cuz @DeathKorpsOfKrieg decided to disappear till sunday or something)
Name: Dorallius Player: Grall Stonefist Class: Tactical marine Chapter: Excoriators Regular Equipment: - Gladius (non power short sword) - Bolt Pistol -Bolter - Mark of the scurge - Mark V Heresy armour -Flamer -Artificer helmet (Winged mouth grille) -Artificer chest Talents: #1 Mission -Unassailable: Like the true Excoriator Marine, Dorallius is able to hold the line no matter the cost. His presence inspires his comrades, making him the true bulwark against the incoming storm (Bonuses for fighting in the defense or holding some object etc). #2 Mission - Close combat: During the battle on Gelorn, Dorallius proved himself more than capable of fighting against a cadre of Howling Banshee's with only a gladius. Therefore, it made him become one of the deadliest warriors when it came to using such tactics. (Bonus with fighting in melee with knives, gladius, etc) #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. ------------------------------------------------------------------------------------------------------------------------------------ Player Name: DeranVendar Character Name: Feron Race: Human (Adeptus Astartes) Chapter: Salamanders Designated Primary Role: Tactical Gear: Bolt Pistol, Combat Knife, Frag and Krak grenades,Bolter, Flamer, Power Armor (MK 7), Access to most types of bolt ammunition and ability to carry up to 4 different clips with him per mission, Relic golden one-handed hammer (Skull Splitter) - modified to fit Astartes standards, Grenade launcher mounted on armor Talents: #1 Mission - Sound Tactician: Whatever Feron did during the mission was met with success. His actions proved that he is a skillful combatant, using brains over sheer force. Thinking before acting makes him a good choice for leadership and also a difficulty for his opponents (overall bonus for success for times Feron uses special tactics or moves, etc). #2 Mission - Tested and Found Pure: During the mission on the Graveyard World of Gelorn, Feron was separated from his comrades. He found himself in a set of underground catacombs where both his body and soul were tested for corruption. However, he passed it, proving to himself that he was untainted in every way. Later on, this knowledge would help him go through contact with Chaos Forces unscathed and unshaken. #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Boarding Combat: Dealing with the Ork boarding force that attacked "Angelfall" almost singlehandedly after which leading the successful mission of attacking enemy Space Hulk and killing the Warboss, Feron proved himself to be quite capable of doing such actions and reaching the highest standards. (Bonuses in void combat, boarding actions and anti-boarding actions). ------------------------------------------------------------------------------------------------------------------------------------ Player name: Alldoom Name: Sigismund Faction: "PDF" Profession: YOLO Knight Gear: Mono-longsword Adamantine full plate armour Squire to carry things for him 2 Wheellock pistols Kite shield Horse Front armor Power Lance Mech-Mount Talents: #1 Mission - Skilled Rider: Be it traversing a difficult mountain path or galloping through urban area, Sigismund proven himself as a skillful Knight, especially when it comes to riding. Wherever he might find himself, he would almost always find a way to move him and his horse without much hindrance. #2 Mission - Eldar slayer: During the battle for "Angelfall", Sigismund showed unwavering courage when pitted against the ancient aliens and their vile ways. Having proven himself by slaying an Exarch of the Dire Avengers, Sigismund was further introduced in mysteries of Eldar and how better to kill them (Bonus when fighting Eldar enemies). #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Repent, for tomorrow you die: Following allegiances made to his old Inquisitor masters, Sigismund's fate took a turn for the worse after he failed to sabotage "Angelfall" and was captured by Marmaroth's men. Instead of executing him, the Chaplain gave him a choice of going down the path of redemption and trial in order to purify himself and emerge as another person completely, or die trying. ------------------------------------------------------------------------------------------------------------------------------------ Player Name: Brother_Draconion Character Name: Draconion He'tar Race: Human (Adeptus Astartes) Chapter: Salamanders Designated Primary Role: Librarian Gear: Bolt Pistol, Combat Knife, Frag and Krak grenades, Bolter, Force Sword (Tahken Kaisen Zukuri Pattern - upgraded) Power Armor (MK 7), Psy Focus, Bionic left arm (Common craftsmanship), Chapter Trapping - Vigil Brazier, Secure Librarius Archival Tome, Calligraphy and Inscription Tools, Rite of Sanctioning, familiar, Purgatory (force sword). Psychic Powers: Short-range Telepathy, Divination, Dragon's Breath, Kessarghoth's Roar, Telekinesis Talents: #1 Mission - Psy Bomber: Draconion proved himself as a reliable force, his psychic attacks almost always hitting the mark. He became adept at using the plasma energy shaped in balls of heated air, going well beyond 'Dragon's breath' and thus it becoming a trademark in his attacks. #2 Mission - Polymath: Draconion has an in-depth command of multiple fields of academic and technical knowledge, enabling him to converse in-depth with experts and fill in for them to some degree, as well as the ability to speak multiple languages fluently. #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Mind Control: Having experienced a close encounter with Ork joint consciousness and surviving to tell the tale, Draconion got more familiar with mind-probing skills, giving him an ability of trying to take a control of a sentient (non-mech non-boss) mind during combat or conversation and making it fight on his side. ------------------------------------------------------------------------------------------------------------------------------------ Player: DaKaptin File #1953702 Name: Eddward "Edd for short" Club Species: Ogren BONE'ead Class: Shock trooper squad leader -retired- Note: His is above average intelliegence has attributed to desirable traits of following order, taking cover as needed, and an obsessive desire to keep his equipment clean in the service of the Emperor. Hailing from the Krourk Ogryn Auxilia Imperial Guard regements. Later transfering to the Catachan Jungle Fighters, earning a few recommendations and honors. -Redacted- Equipment include: Ripper Gun Bionic eye and metal skull plate from BONE process. One bionic hand/power fist. (Used as weapon) Carapace Armor (artificer chest) Grenade launcher + shield (Bullgryn setup) File #1953702.5 Name: Rocky O'Rafferty Species: Abhuman, Ratling Class: Petty Officer 2nd class of the Imperial Navy -AWOL- Equipment: Officers las-pistol Two small cooking knives, hidden up sleaves Flank vest Frag genade (1) Stub Revolver Modified Needler pistol Modified carapace armor, with enhanced protection and mobility Traits: #2 Mission: Edd - Protector: During the battle on Gelorn, Edd showed humility and great desire to protect his companions, turning into a bulwark against the hordes of mutants. He will keep this attitude throughout this adventure, making him a valuable asset to Marmaroth's team. (You can chose one guy to protect during the period of the mission and attempt to take his wounds on yourself). Rocky - Smartling: Not giving rats-ass about what lies the heretic priest told him, Rocky was quick to figure out the stuff was off and act accordingly as if he almost had a hunch for these things. (He is getting a hunch which will manifest during the missions, when something might be wrong, but it might also be just false alarm. Something like spider sense ) #4 Mission - Renegades (both Edd & Rocky): Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission: Edd - Big and Bad: After so many battles he was part of during his service under Marmaroth, Edd had seen far share of death and destruction, earning him a number of scars all across his frame. Remaining pure in his heart, Edd became all around more tougher, stronger and sturdier, definitely more powerful than your regular Ogryn. Rocky - Ambassador: On number of occasions Rocky showed that he was a friend of everyday "little" people, always finding right words both to command and organize, them being both soldiers and civilians. This made him lovable by all, which further cemented his status as one of the invaluable assets of Marmaroth's crew.
Player: DeathKorpsofKrieg Name: Amraphel Race: Human (Astartes) Rank: No data available Group affiliated with: No data available Regular Equipment: Plasma pistol (2x), power sword, Wrist-mounted flamer, modified shield genrator Armour: Mark 2 power armour dark green coloured, wears Long White hooded Robes over it. Summoned to "Angelfall" on Marmaroth's personal request. Traits: #2 Mission - Gunslinger: During the battle for "Angelfall", Amraphel have proven himself to be a master when it came to using pistols. He felled many with his technique, proving himself to be one of team's best mid-close range fighters. #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Only a flesh wound: Having experienced his share of wounds during his service under Marmaroth, Amraphel learned how to stay on his feet despite suffering grievous injuries, as if he was being pushed onwards by his will alone (You can opt to try and "push through" a hindering injury and make another action as if you weren't wounded, after which your body will fail you and you'll drop unconscious). ------------------------------------------------------------------------------------------------------------------------------------ Player: Lord Watchman character name: tempestus the wise Age: 555 Class: librarian dreadnaught Equiptment: furiso dreadnaught armour dreadnaught force weapon in built to left dreadnaught arm with under slung heavy flamer (the weapon is a masive sword) has three right arms in the thunder hawk with him and one equiped which are as follows a twin linked las cannon a twin linked auto-cannon a missile launcher (frag, krak and flak) a dreadnaught close combat arm with inbuilt melta gun (blood tallon) a assasult cannon iron halo and the one his is wearing is a gift from the space wolves wich is a blizard sheild with inbiult teleporter so he can throw it and it return to him (captain america just with the added effect of arjak hammer teleport back to his arm if thats ok) psychic powers: divination,telepathy and pyromancy #3 Mission: Magos-Slayer #4 Mission: Dreadnought-Slayer #5 Mission: Stompa-Slayer Character name: Carlarth the silent one Physical description: - has long white hair that goes down to her feet when not tied up - she looks about 25 but in reality is over 500 but spent a lot of time in warp travel and only belives she is 250 - she has one pure white eye (left) and one pure black eye (right) Equipment: - highly artificed force staff - ancient snub revolver (a magnum revlolver) - improvised armour (literely just an old long coat and a leather suit) Traits: - un-trained psycher - divanation, and telepathy - expert trickster - has little patience for words and as such uses psychic power to talk Extra info She is an old ships captain from a family who has been removed from all records bar a single room ----------------------------------------------------------------------------------------------------------------------------------- Player name: Vulpas Name- Volorox Chapter - Marines Malevolent Class - Assault marine Equipment- Chain halberd Jump pack 1 Melta bomb 1 frak grenade 1 Bolt pistol 1 mark 6 power armor Wrist-mounted flamer Power halberd Volkite Serpentia History Major battles served in 3rd war armargedon and a death watch veteren Serving through more then 12 missions with death watch and a acuumaltive 75 years with them. Traits: #2 Mission - Descent of Angels: Volorox had proven himself to be a master of using jump pack attacks, may it be fighting against Eldar or Daemons. Due to it, the Marine Malevolent became irreplaceable asset in Marmaroth's fast attack (you can use jump packs with great skill, even in tight corridors etc). #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Master of the Skies: Soaring like an eagle from beneath their Stormbird and exacting furious revenge upon the Greenskins, after which joining in the destruction of Ork Stompa alongside their Dreadnought, Volorox further increased his usage of jump pack and lighting fast tactics, making him the swiftest Marine in the Team (Best Assault Marine at the moment, further bonuses on focusing on the fast attacks and close combat with usage of jump packs). Name - Vulpin Lumen Class - Inquisitor of the Ordo Hereticus gender - Male Age - 43 Equipment Bolt pistol Force sword Gyrinx Familiar Carpace armor with Duster and helmet camo cloak ------------------------------------------------------------------------------------------------------------------------------------ Player: Porobros Cain Name: Fenix Grosvenor Title: Bloodhound Class: Metallican Gunslinger (Bounty Hunter) Description: Carapace armor covers Fenix from head to toe. A custom Grav-chute pack, along with a Plasma-pistol(Peacemaker) and an autogun ripper pistol(Deathdealer), combat knife, a couple of EMP grenades, and a servo-skull, Bolas launcher, Hand flamer, Purgatus Crossbow, new officer clothing (+ a bolt pistol, commissar issue). Fenix's helmet has sensors and uses the servo-skull as a second pair of eyes. A brown ragged cloak covers Fenix's shoulders and back, obscuring the grav-chute. Traits: #2 Mission - Quickdraw: During the mission on Gelorn, Fenix had proven himself as a true gunslinger, capable of reacting to threats as fast as possible, most of the times much faster than his enemies thought was possible. (Bonus on reaction speed etc). #4 Mission - Renegades: Being wrongly accused of treason, this member of the Team chose to side with Marmaroth and stay with him in order to complete the mission and return to the Imperium as victors or never return at all. #5 Mission - Officer: Having dealt with the Ork attack on the Dead Man's Bottom with great success, Fenix showed her exemplary commanding skills which set her apart from others in Marmaroth's team. Chaplain and his Commissar both understood the need for capable men and women who would replace losses inflicted on "Angelfall's" crew during last couple of battles, new officer cadre being sorely needed. This meant Fenix received a promotion, from being just a Bounty Hunter to becoming a Bounty Hunter with a badge. ------------------------------------------------------------------------------------------------------------------------------------ Player: Wandering Jester Character: Satoshi Himura Class: Scout Chapter: The Ronins (Founding Chapter - White Scars) Equipment: - Power Naginata (Name: Mamushi) - Mark IX Ultra Pattern sniper rifle (Name: Yumi) - Power Katana (Name: Haromi) - Custom Mark VII Aquila Power Armor (styled more like a feudal samurai plates) artificed chest and gauntlets - Repair Cement ------------------------------------------------------------------------------------------------------------------------------------ Name: Melgator Zeth Player: High Adept Zeth (Praise the Omnissiah!) Class: Skitarius Ranger Divisio: Tech-Guard (Skitarii) of the Cult Mechanicum. Regular Equipment: - Long-Las (scavanged) - Las-pistol. - Taghmata digi-code on his Cog-Mechanicus necklace. - Ablative plate armor. - Electro-graft. - Minor-cogitator for advanced data-processing. -Ranger death-helmet. (within it are:night-vision googles,rebreather,vox). -Right (augmented) eye for multiple eye-spectra and zooming. -Reinforced exo-skeleton. -Rust-red robes. - Transuranic arqebus History & Appearance:Encrypted.De-crypted only on personal request. #5 Mission - Sniper: Having proven himself to be a skillful sharpshooter during the battle on Niona, Melgator Zeth got another role to play in this team, being its only capable sniper. (Bonuses whenever you are using long las or similar weapons). ------------------------------------------------------------------------------------------------------------------------------------ Name: Coatl (This is her full name, no last name) Player: Casavay Class: Heretek Explorator Chapter\Force: Herself Regular Equipment: Carapace Armour, Laspistol, Power Sword, Grappling Hook; Her Implants (which include a Mantle [subdermal connecting interface thingy], eye augments, enhanced lungs, electoo circuitry on her arms and hands, a singular engineering mechadendrite located at her right shoulder, and whatever that implant was that let you access the 'Mechanicus local internet', if you know what I mean) ------------------------------------------------------------------------------------------------------------------------------------ Name: Temvero Va'Thun Player: Tu'Shan (BadDo9) Class: Salamanders Tactical Age: 115 Regular Equipment: All self built in Salamanders Fashion (Except Armour) - Mk. VI Corvus Armour - "Serenity" Modified Nocturne-Ultima Pattern Combi-Flamer (Shoulder strap, Scope) - "Implacable" Bolt Pistol (Mono-Blade Attachment) - "Unrelenting" Broadsword (Combat Blade) ------------------------------------------------------------------------------------------------------------------------------------ Name: Ixtab Stygies Player: Xaphen Class: Skitarii Vanguard Alpha Physical description: Donning the black cloak of Stygies VIII and the red armor of Mars, Ixtab can usually be easily identified as a Rad-troop Alpha. His helmet with a half cog, signifies others of his leadership. Additionally the amount of free will and personality, shows he has earned the privilege. Unlike most Skitarii. If he was to unscrew his helmets, the sight of missing teeth and hairless, sore-pocked skin tells the age of this man machine and his experience with his weapons. Like most of his brothers, he is more machine than man. His legs already have been taken away and then replaced, as tradition stands. Even now, he is to estimated to serve only several more decades before the Radiation around him seeps into his core. As much as he would hate to admit it, no machines is blessed without the human to praise it. Gear: -Mechanicus Power Sword -Rad-Pistol -Skitarii Warplate History: Ask him about it!