I think you are not aware of anything. Jumpjets are limited to 3 jumps in the air then you cant jumpjet until it refills, this module would add a fourth or fifth jumpjet after you used the regular 3 jumps which chaos, space,orks will share i do not know how eldar works and i pressume in regards to stormboyz, perhaps the module has a 5% chance to fail once you go at your fourth jump, it leaves you with a 95% chance that a fourth jump would be successful, you would jump alot before you hit the death percentage. Having a fourth jump is quite a boon for a game such as this, the amount of p2w talking that is going around would consider this fourth jump module flat out blasphemy for game design unless it comes with a severe penalty. You dislike these type of mods even if they are 100% optional, you are entitled to your opinion, i respect that, but i would rather test something and see for my self how it stands to the test then flat out throw it out of the window. Problem was it should be considered as an sidegrade, people dont like sidegrades that much around here and consider it p2w because having an exchange of more damage for less ammo on a weapon is no good, if that weapon could jam as a sideffect of the mod as well then people opened up to the idea a bit more. Read the forum abit more, the suggestions i gave is not only in consideration towards an idea of an mod, but it is to compromise as well for the crowd who think of sidegrades as p2w.