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The Empyrean Tournaments - Battlefield

Discussion in 'Role Playing' started by BadDo9, Sep 15, 2016.

  1. Battle II
    Malrak gritted his teeth as the sword and lash drew blood. "Foul creature!" He said as he swung his force staff at it's face. This was no mindless creature found in the wilds and dragged into this arena Malrak was sure of that much. After swinging he went into a more defensive stance and the veins around his throat began to light up as if his blood was turning into fire soon his wind pipe began to glow as well. "Burn" he said as he opened his mouth releasing the flames of Tzeentch whose color was constantly shifting and swirling in a beautiful but also deadly display.

    Balanced attack + Breath fire

    Battle VIII
    Marcus stepped back with a shallow gash in his chest which would add one more to the many scars across his body. "Marcus Skyruss and I'm just as confused as you are buddy." He said answering his oppanant's question. Truth be told he didn't really want to be fighting this astartes in front of him but he had no idea what would happen if he refused to fight and besides he had already hit him so might as well see where this goes. He banged his sword's broad side agianst his shield and attacked using the hidden jets in his armor to move well past normal human speeds.

    All out attack + jets
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  2. Battle III

    "Oi, so yer a dok, eh?" Gorewrencha grunts as he gets a better view of his opponent up close. And his stabby bitz as they cut his face.

    "Nah, ye dun look like sticky-finger grot. Ye know whuz da 'ell me workshop iz?" He continues, like it would be absolutely normal to bash each other skulls in with large steel tools while discussing civilized.

    "An' whuz da 'ell are we?" He adds, even looking around the arena all while delivering bone-cracking blows.

    [All-out attack]
    ----------------------------------------------------------------------------------------------------------------------
    Battle VI

    The beam of energy sears the Scout Marines thigh, his body reflexively slumping limp for brief second as the nervous system enters shock mode from getting injured. The injured leg kneels down, but Sierra rebounds straight forward, continuing the rushing. Don't stop, run! Keep moving. Pain awakes you. Pain helps you to survive. As Sierra grunts from the throbbing and burning pain, he can sense the biochemistry activating. Adrenaline, dopamine, nitric oxide, endorphin. His reaction time improves ever so slightly, vision sharpens, progressing capacity boosts. At his peak performance, Astartes can perceive the surrounding world as still-images, the world slowing down around him. A demigod-like ability, a result of the Emperor's modifications on human cells.

    But it doesn't matter if he dies from single hit. Sierra needs more distance. Melta's strength is linear to it's range. Half the distance and that precious hit would have removed whole limb. With that meltagun and sword, his only option is to engage from range. Would he had more explosives, he would have left a trail of them after him, luring the enemy in. However his resources are very limited at the moment. This is why he hates 'equal chances'. Enemy should never be allowed to strike, not back, not first time. Currently he has lost. Not just to this renegade, but to the captors as well. He needs more intel. He needs to reclaim control. Get more distance, observe the arena. As long the battle continues, he should have time to figure out the captors.

    [Total Defense]
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  3. Saraph Midas Casavay Well-Known Member

    BATTLE IV

    Athena wanted to mock him and laugh about the Imperial incompetence which had time and time again proven an asset, but one didn't get old enough to experience rejuvenation by making such stupid mistakes. Leave those to the Astartes, they made excellent cannon fodder to the canny mortal.

    With a low chuckle, she slung the rifle over her back and drew the red-painted chainblade that had been hers ever since she'd been old enough to wield one ("It is dangerous in the Maelstrom. Take this."). It took a bare second to grow with renewed bloodthirst, and the Maelstorm pirate charged her foe.

    [All-Out Attack with the Chainsword]
    ----------

    BATTLE V

    At a speed faster than fleshy brains operated, Nefryr realised that she would have to defend herself at a range where the Tesla Carbine would become less efficient than melee combat. She processed the damage to her arms with a measure of displeasure; normally, she wouldn't let herself be touched by such lowly beasts. Maybe it was an irrational thing, but dropping her firearm, she pushed herself forward with all her might, grappling the beast and attempting to inflict damage with unrelenting Necrodermis hands.

    [Balanced, attacking bare-handed + Relentless]
  4. Xaphen Xaphen Well-Known Member

    Battle II
    Urath laughed at his damaged opponent. His open mouth spitting bile around the floor and his opponent. The Tyranid's mood quickly change as a Fireball was coming for him, but he couldn't lose the momentum of what he has started. He attempted to dodge the blast, but using his deathspitter to engage at range.
    [Balanced]
  5. -------------------------------------------------------------------------
    BATTLE I
    ~~~~~~~~~

    @Uriel1339
    Monty - 2 Attack ; 12 (crit), 12(crit)
    Aldonis - 1 Attack 1 Defense ; 1 (Critfail), 7

    Monty Counter
    10 = Success, 1 hit

    The Shotgun was unloaded towards Monty who was unphased by it, his armor simply taking the impact as the Scout was yet too far away to allow his weapon make any significant damage. And despite he may have worn Pathfinder Armor, it definitely was reinforced or coated with a special alloy - or so it appeared. The immobile Tau calmly breathed in and out, the crowd's roars and cheers being a far more pleasant tone than the noise of artillery fire, screams of death and similar. Clearing his mind, the Tau pulled his trigger once more, hitting straight into the head of Aldonis, melting it away until not even the skull remained. Aldonis did have courage and honour, but neither luck nor speed were on his side.

    (Distance - Not-Melee)
    MONTY
    ~OVERCHARGE ION RIFLE~
    Roll 4 attack, 3 or more fails destroys rifle (Permanently)
    Usable only once
    ~PHOTON GRENADE~
    Roll 2 attack, 1 success makes opponents fail on 2 and 10
    Usable once per battle
    ~MARKER DRONE~
    Added to action

    Attack rolls of 3 and 11 succeed, 11 crits - 2 turns
    Cooldown 5 Turns
    Scout Shotgun
    Combat Knife and Bolt Pistol
    Scout Armor
    -------
    ~DEMO CHARGE~
    Roll 5 attack dice. If 3 succeed, next round a 5-attack blast strikes opponent
    Usable once per tourney
    MONTY = HEALTHY (9/9) -------- ALDONIS = DEAD (0/9)
    _________________________________________________________________________
    BATTLE II
    ~~~~~~~~~

    @TuskatheDaemonKilla @Xaphen
    Malrak - 1 Attack 1 Defense + 1 Special Attack (Firebreath) ; 11, 5 ; 9 (Fail, take 1 Damage)
    Urath - 1 Attack, 1 Defense; 7, 9

    Malrak gathered his gifted power of a Firebreath within his lungs. The multi-colored flames however were too hot for his own body and harmed him, rather than Urath who kept his distance and knew better than risking himself in the unforgiving, awkward looking flames. His instincts knowing better than he does. The flames faded, leaving Malrak only slightly injured compared to their true potential and yet with a chance of survival.

    (Distance - Melee)
    MALRAK
    ~TZEENTCHIAN PSYKER~
    Added to action

    Add 1 die for use of Psychic Power
    Each fail makes 2-scale a fail (2,4,6, etc.)
    Each crit. fail makes 2 x 2-scale a fail, i.e. (2 & 4, 6 & 8)
    12 will always be crit. success
    ~FIREBREATH~
    Add 1 attack die, failure deals 1 health to self
    Cooldown 3 Turns

    URATH
    ~WINGS~
    Added to action

    Add 1 defense die; cannot be used with Flesh Hooks
    3 turn cooldown (Shared with Flesh Hooks)
    ~FLESH HOOKS~
    Added to action

    Add 1 attack die; cannot be used with wings
    3 turn cooldown (Shared with wings)
    Malrak - Psychic use I
    Urath - Wings/Flesh Hooks on cooldown

    MALRAK = HEAVILY WOUNDED (4/9) -------- URATH = SLIGHTLY WOUNDED (7/9)
    _______________________________________________________________________
    BATTLE III
    ~~~~~~~~~

    @GoreWrencha
    Gorewrencha - 2 Attack ; 12 (Crit), 6
    Urkrag - 2 Attack ; 10, 10

    “By Gork ‘n Mork mi knowz! Mi haz opahrashuns to mak’! Gimme bak me Bodeehs!” Urkrag roared, hating that annoying voice of the Mek. He was probably all weird in his head! Surely once he was gone, Urkrag could go back to his surgeries and even if it would be with this Meks body! With a maniac laughter he charged and slammed his Meat Choppa into one shoulder of Gorewrencha, while his stabby bitz hand went straight for the chest, drilling and digging some around before Gorewrencha with his Wrench slammed it right into the Mad Dok, sending him flying with a hit against his jaw.

    (Range = Melee)
    GOREWRENCHA
    ~ORKY RAGE~
    Added to action
    Add 1 attack die; opponent dice succeed on 11s (Can be used with other specials)
    Cooldown 2 turns
    ~DUMP DA FEWL!~
    Doubles (Round up) Attack dice turn used, fails of 5 or below explodes the burna (Permanently) (1-3 wounds)
    Usable once only
    ~KUSTOM FORCE FIELD~
    Roll 1 die, bigga numbah betta effekt
    Usable once a battle

    Stabby Bitz hand
    Meat Choppa
    ----------
    ~OPAHRASHUN~
    Roll 3 attack dice. Critfails miraculously heal 1 damage to opponent
    Cooldown 3 turns
    GOREWRENCHA = WOUNDED (6/9) -------- URKRAG = WOUNDED (5/9)
    _________________________________________________________________________
    BATTLE IV
    ~~~~~~~~~

    @Casavay
    Athena- 2 Attack ; 8, 6
    Ares- 2 Defense ; 5, 4

    The Stormtrooper might be blind, but he is smart enough to rely on his hearing, and the sound of a Chainsword is a very distinctive one. Concentrating on where it came from he sent a single, concentrated shot in the direction of Athena who had to throw herself on the ground to evade the shot, managing with a follow-up assault only minimal damage as the Stormtrooper’s armor kept him safe to a good degree.

    Ares = Blinded (2 Turns)
    ATHENA
    ~IN MY SCOPE~
    Rolls of 10 crit when using lasrifle
    ~FLASH GRENADE~
    Roll 2 attack, 1 success makes opponents fail on 2 and 10
    Usable once per battle
    ~DRUGGED UP~
    Added to action

    Makes rolls of 2 and 11 succeed. If used in tandem with IN MY SCOPE 11s will crit
    Every time used after the first, a die will roll for overdose damage

    Hellgun
    Hellpistol and Combat Blade
    Grenades
    --------
    ~FRAG GRENADES~
    Roll 3 attack dice
    Usable once per battle
    ~FLASH GRENADE~
    Roll 2 attack, 1 success makes opponents fail on 2 and 10
    Usable once per battle
    ATHENA = HEALTHY (9/9) -------- "ARES" = HEALTHY (8/9)
    _________________________________________________________________________
    BATTLE V
    ~~~~~~~~~

    @Casavay
    Nefryr- 1 Attack 1 Defense + 1 Attack (Relentless) ; 10, 4 + 12 (Crit)
    "RAWR"- 2 Attack ; 5, 3

    Nefryr the Necrontyr must have surprised the stupid beast when she decided to go bare-handed against the foul Tyranid. Grabbing the beast by it’s many tongues with one hand, while punching and scratching into the face with the other, it took severe damage, bleeding quite a lot and screeching in agony. Only through the saliva and blood mixing the beast managed to escape the deadly grip of the machine-woman and live for another moment. The survival instinct started to kick in and new tactics had to be created in order to adapt.

    (RAWR - Cooldown 3 turns)
    NEFRYR
    ~RELENTLESS~
    Added to action

    Add 1 attack die; opponent dice succeed on 11s
    ~LIVING METAL REGENERATION~
    Regenerate 1 health after Total defense round
    Usable once per battle
    Usable 3 times per tourney

    Chameleonic Skin
    Scything Talons
    Flesh Hooks
    ----------
    ~CHAMELEONIC SKIN~
    Added to action

    Opponents rolls fail on 2 & 10
    3 turn cooldown; Shared with Flesh Hooks (5 if used with Flesh Hooks)
    ~FLESH HOOKS~
    Added to action

    Add 1 attack die
    3 turn cooldown; Shared with Chameleonic Skin (5 if used with Chameleonic Skin)
    NEFRYR = SLIGHTLY WOUNDED (8/9) -------- "RAWR" = HEAVILY WOUNDED (4/9)
    _________________________________________________________________________
    BATTLE VI
    ~~~~~~~~~

    @Vulpas @GoreWrencha
    Sammeal - 1 Attack 1 Defense ; 2, 8
    Victor - 2 Defense ; 2, 2

    Sammael revealed himself from his cover, shooting another blast at Victor who learned from his previous mistake and made a low roll and found cover behind a pillar, the Melta shot turning a patch of sand into glass from it’s intense heat. The fight was yet to get more intense, but the heat was definitely there, even if only from the muzzle of the Melta Gun.

    SAMMEAL
    ~BLANK~
    Psychic Powers begin risk at use 2
    ~MELTA CHARGE~
    Roll 5 attack dice. If 3 succeed, next round a 5-attack blast strikes opponent
    Usable once per tourney
    ~FLASH GRENADE~
    Roll 2 attack, 1 success makes opponents fail on 2 and 10
    Usable once per battle

    VICTOR
    ~DEMO CHARGE~
    Roll 5 attack dice. If 3 succeed, next round a 5-attack blast strikes opponent
    Usable once per tourney
    ~MINES~
    Roll 5 attack dice. Each success causes strikes at opponent, every other fail strikes at self
    Usable once per battle
    ~FRAG GRENADES~
    Roll 3 attack dice
    Usable once per battle
    SAMMEAL = HEALTHY (9/9) -------- VICTOR = SLIGHTLY WOUNDED (8/9)
    _________________________________________________________________________
    BATTLE VII
    ~~~~~~~~~

    @Uriel1339
    Yriel - 2 Attack + Psychic Attack ; 10, 10 + 6
    Zarim - 2 Attack + Mandiblaster ; 6, 6, Mandiblaster 1 (Crit Fail)

    Yriel Counter
    12 = Success, 2 hits

    The Eldar came just in critical range. Yriel was aware of the damage the Chainsword would do and had guessed the Mandiblaster would come back into action. Letting the sword connect, just as the weaponized helmet had reached full power, the Symphony of Pain was unleashed, the frequency interacting with the lasers within the helmet and causing them to explode, causing an opening in the neck which the psychic scream took full advantage of, cutting into the skin and mind of the Eldar. He may had have a chance of survival if he could have gotten away, but the chainsword struck bone and dug deeper, obsessed with the hatred of the Primordial Evil, he wanted to end her life. Alas the Sorceress won when the Scorpion fell to the ground, blood flowing out of the ears, and the sword dying down, blood dripping from the ribcage of Yriel and sullying her, barely existing, clothes.

    (RANGE = Melee)
    YRIEL
    ~SLAANESHI PSYKER~
    Added to action

    Add 1 die for use of Psychic Power
    Each fail makes 2-scale a fail (2,4,6, etc.)
    Each crit. fail makes 2 x 2-scale a fail, i.e. (2 & 4, 6 & 8)
    12 will always be crit. success
    Aspect Armor
    Shuriken Pistol
    Chainsword
    -------
    ~MANDIBLASTER~
    Added to action

    Add 1 attack dice in melee range
    Cooldown 1 turn
    YRIEL = SLIGHTLY WOUNDED (7/9) -------- ZARIM = DEAD (-1/9)
    _________________________________________________________________________
    BATTLE VIII
    ~~~~~~~~~

    @Vulpas @TuskatheDaemonKilla
    Theo - 1 Attack 1 Defense ; 1(Critfail), 1 (Critfail)
    Marcus - 2 Attack + 1 Defense (Jets) ; 12 (Crit), 8 + 5
    Marcus Counter
    6 = Success, 1 hit

    Marcus the Skyruss was not to be underestimated. He might have been no Astartes or served even as a Solar Auxilia, as was during Theo’s time. But he was a survivor and the first drop of blood triggered the instinct. He couldn’t think straight beyond knowing that he had to win to live. And to win meant to kill this purple Space Marine. Theo was perhaps straight out surprised or overwhelmed of the unconventional tools and combat style of Marcus, with his jet-boost clashing against the Astartes and ramming his sword into a weak spot in the neck of the Astartes, simply side-stepping an attempted attack against Marcus who used the moment to ram his sword into Theo, right between arm and shoulder, drawing more blood of the Apothecary.

    (RANGE = MELEE)
    THEO
    ~REGEN STIM~
    Regenerate 1 health after Total defense round
    Usable once per battle
    Usable 3 times per tourney
    ~DIAGNOSE~
    Added to action

    Rolls of 11 crit on attack
    Cooldown 3 turns

    MARCUS
    ~ARMOR JETS~
    Added to action

    Add 1 defense die; cannot be used with Exoskeleton
    3 turn cooldown (Shared with Exoskeleton)
    ~EXOSKELETON~
    Added to action

    Add 1 attack die; cannot be used with Armor Jets
    3 turn cooldown (Shared with Armor Jets)
    ~PAIN MEDS~
    Added to action

    Adds 1 temp health for 3 rounds
    Usable once per battle
    THEO = HEAVILY WOUNDED (3/9) -------- MARCUS = SLIGHTLY WOUNDED (8/9)
  6. Fox Vulpas Well-Known Member

    -Theo

    Theo was surprised at the next blows came to best tasking major injuries at vital spots over the enporers children even being surprised by this mans armor a Jet?! He felt blood pour from his neck as anothetr wound found purchase he needed reprieve if he was to survive.

    "Theo basix, Apothecary of the emporers children 19th, son of chemos and Astarte of the imperium" Theo spat out blood coming out of the under side of his helmet as he spoke. Maglocking his bolter to his side he took a defensive stance knowing another blow may end him his Narthicanum whirred as he attmenpted to heal some of the damage done to him.

    "Very unorthodox fighting style you have there Effective if my body is anything to show." Theo kept his chainsword up as he attempted to survive
    This fight. "So are you from the imperium? Or has your world not been given the chance to join?" Theo asked as the fight to continue.

    OOC all out defensive attemptiung regent stim

    Sanmael-
    Sammael reloaded his melts defensiveness putting in a fresh tank as the scout continued running. What is he up to? Probing my actions trying to learn what I am going to do? Maybe its time to shake this up.
    Going into a full sprint from cover to cover Sammael began trying to get into close range of the scout.

    OOC all out defensive attempting to get into melee range of Victor
  7. Uriel1339 Uriel1339 Lord of Posts

    ~~ Battle I ~~
    Monty completely anti-climatic rose to his feet and held his Ion Rifle ready, walking over to the corpse of the Ultramarine, and then to the audience. "Are you not entertained? Are you not entertained? Is this not why you are here?" The Tau complained, still unsure of what is going on. Was there a next competitor to appear? Was he relieved of his forced upon duty? His eyes squinted beneath his helmet, trying to identify some sort of leader.


    ~~ Battle VII ~~
    "Oh you poor little thing." Yriel said, not caring about the blood right now, she sat down on the abdomen of the dead Eldar and pulled the helmet off, stroking over the chin and cheek of the dead Xeno. "Having not gotten to get any pleasure out of this." As if to suck all life that potentially remained, she lowered her lips on the corpse, giving him the Kiss of Death before rising again, licking her lips - tasting the death of her goddess' arch-nemesis.

    She grinned inwardly but it faded instantly as she saw the blood staining her clothes. She growled and her hands tensed up, holding her staff. 'Not now.... Yriel... Not now....' The purple-haired woman forced herself and took a deep breath. It took long to get her robes custom fit and this ... Exposing, without leaving too much or too little to one's imagination. Frustrated she slammed her staff into the ground. "WHAT HAS A WOMAN TO DO TO GET SOME WINE AROUND HERE?!"
  8. Battle II
    Malrak cursed as the flames came back at him burning his flesh and giving him an astounding sense of failure. "Fate appears to favor you creature, perhaps I was too brash with my powers." He said as he used his staff for support. He was injured but not dead, yet anyways so perhaps fate just wanted to get a laugh out of him as usual before allowing his survival despite all odds. A surge of adrenaline hit him and he let go of his staff letting it fall to the ground. "All or nothing creature strike me down if you are able but not before I give it my best attempt at survival." He said calmly as he reached for the short sword which was attached to his belt along with the bolt pistol. He took the weapons into each of his hands and assumed a stance and in a last ditch effort charge the beast despite all of his logic telling him to stay at a distance what remained of his pride screamed otherwise. With an added bonus of desperation he also decided to grant himself a spell he had known to strengthen warriors but a the cost of horribly mutating them and he would much rather be further blessed by Tzeentch even if it meant disfigurement than die to some creature in a stadium.

    All out attack with bolt pistol and short sword+casting Boon of Mutation on Malrak

    Battle VIII
    Marcus didn't have a reaction to his blow landing on the astartes named Theo it was just part of surviving and showing pity or remorse would be pointless. He jumped back from Theo a short distance to get out of melee range and sheathed his sword deactivating the power field and slung his shield over his right shoulder mag locking it to his armor. He then reached to the other side of his back and grabbed his combi bolter. "Taranis is part of the Imperium but it's a backwater hive world covered in irradiated chem wastes. I was born in those wastes." He said before pulling both triggers on the weapon spewing forth fire and bolt shells in the direction of the injured astartes.

    All out attack using combi bolter
  9. BATTLE III

    "Me dun hav yer bodies!" Gorewrencha responds. The Dok is missing something too. So there is more thieves. Come to think, this place doesn't seem that familiar. Or smell. Which is odd. What was he doing right before? He kicked a grot, picked the size two screwer it had brought, opened the shokk attack guns case, meddled with the wires and connected the red to the blue one. Nope, doesn't help a bit. Backtracking his last steps doesn't bring any clearance to the Gorewrencha's shock-damaged brain. Oh well.

    "Oi! Iv me iz missin' a 'orkshop, an' ye iz missin' bodeehs... den... den dere must be 'notha stikky-fingered, no-gud, rotten spore ov droppingsquig sneekin' round! We shuld grump it reelly gud!" Finally the ork comes to conclusion that there must be someone else to blame, and subsequently to beat to mush.

    All while still going at beating the Dok with great zeal.
    [All-out Attack]
    ---------------------------------------------------------------------------------------------------------------
    Battle VI

    The enemy is still head-strong about fighting. Simpleton. Deranged by his dark gods. Or he knows more than I do. Defeating your opponent seems to be only way out of the arena. Blood is what they seek. The Audience. Worse creatures than any of the captors. Living pure, noble lives on the daylight, then reveling on the sight of slaves massacring each others. Hypocrisy is strongest among the noblest. A slave for the entertainment. Not much of a improvement from Angel of Death. I have no intention of entertaining them, allowing them the pleasure. But I'm running short of cards on my current hand. I need to play into my enemies pocket for now, until I get more knowledge. Deducing from distant cheers someone has already lost their life on this day. And more blood will be spilled.

    Another melta-beam whizzes past him, this time sinking into the arenas sand. Victor dives for cover. He has gained what distance he can for now, the enemy moving closer to reduce it. Moving closer to a Scout Marine specialized in crippling the enemy forces. Victor presses symbol on his detonator, cluster of tiny red lights buried in the sand turning to green. Fighting his enemy from range would be optimal, minimizing the risk of getting injured. But war is rarely optimal. There are no winners, those who outsmart and out-skill their opponents. In war, there are only those who survive.

    Releasing the two bolt pistols from their thigh-holsters, Victor removes the safety and ejects bolter round after bolter round at his enemy. He has three seconds at best before the renegade is at striking distance. The most likely direction of first strike is from above, he drawing his sword and striking downwards in single motion. Counter by evading to side, locking the sword to ground and striking at neck before moving behind him. THe most likely. There is twenty other likely opening move as well. Assuming the enemy charges from the front.

    [All-out (ranged) Attack + Mines]
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  10. Saraph Midas Casavay Well-Known Member

    BATTLE IV

    Swift as one acknowledging Slaanesh as their patron should be, Athena rolled out of her dodge and climbed into something of a crouching position, growling with displeasure, but still not speaking a word. Instead, her chainsword spoke for her as she leapt forward, charging him head-on once more, leading in with a simple strike of her fist towards "Ares'" guts, and attempting to reave him into pieces.

    [All-out attack. Once more.]
    ------------------------------

    BATTLE V

    The new tactical paradigm had worked. Steely fists where crashing unto the tyrannic beast. Nefryr felt a twinge of satisfaction within her necro-transferred mind. Had her face the capability, she would have smiled, but the unblinking, frowning death mask remained still. Silently, the faint noise of her motors and joints moving to do their bloody work, she continued wailing on the Tyranid, clawing at him and striking him with inhuman force.

    [All-out attack + Relentless once more]
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