No the map looked pretty fine couple of weeks ago (with a slight LSM advantage), but now Chaod are literally steamrolling everymap (in my games anyway) so no wonder the sudden change (and this is just te beginning). Some of the games are such a slaughter fest that LSM players leave en masse mid game which leaves us with few players desperately trying to do something under the taunts of chaos heretic scum
MoN are a nightmare to deal with right now as anything but a dedicated melee class. When I'm playing my Air Assault like some Crimson Fist Jumping Bean I can beat them fairly easily through just outmaneuvering them, but if they get in the face of an Apo, Tac, or Dev then it's pretty much over for them unless they got a couple guys focus firing on him. What's funny is despite how chunky MoN is at the moment, I keep playing Raptor as Chaos because they're actually fun to play now that they've got a slight improvement to durability.
Whichever faction is buffed the most also gets a huge influx of people who just like to be on the winning side. Chaos got it a while back, then LSM had more people after the nerf, and now they're back to Chaos. If I remember correctly, that map is actually an improvement on what it was a first day or two after the patch. I think Chaos had one area touching the complete opposite side.
Well I'm going to have to engage in a bit of self congratulations here, last Friday Night the map looked exactly like this... After the Sons of Lorgar, Lash, Heralds of the 13th and the Warriors of Prophecies went on a multi-hour stomping spree. Was that entirely us, no, but it certainly helped.
I thought I missed one, but they weren't on comms so they must have been off winning their own battles
Sometimes we're in SoL coms, but other times we'll stick to our own. I think we were on their TS, and SoL people would get shunted into our group to bolster our ranks. I really don't remember. School has kind of sucked my concept of time away.