These are the chronicles of Ordo Xenos Inquisitor Demetrius Klaratus and his retinue, derived of a Dark Heresy game which lasted a year and has inspired spinoffs and a book by one party member. The book will be unrelated to 40k but takes cues from the game. I was the Game-Master who created the story and worked webs of intrigue between other games to give the party a living universe and story which they directly altered by their actions. Ultimately the game spread, and was concluded with a nail-biting ending involving the party racing to save Demetrius, while both solving a puzzle-artifact, and surviving a side-by-side Tabletop 40k game raging to determine how long the forces of Slaanesh could be held at the gates. This is an ongoing project, and I will be editing it regularly to keep it consistent and well-written. It has currently just started and I will be updating it with time with post-edits and session additions. (I'm sure its got some serious issues in there right now, I'm rushing to finish the first arc's summaries and haven't gotten a chance to proofread anything.) I am not going to post the transcript of this game on this thread. That would be insane. Instead, here is a link to a public dropbox where it is saved and will be updated as I have time to do so: https://dl.dropboxusercontent.com/u/8328819/The%20Curse%20of%20Inquisitor%20Demetrius.docx Also, here is a document that describes just the first campaign arc. This is just the beginning of a genuinely incredible game. If you are interested, don't read it, it has serious spoilers, but you can read it if you want a taste. It'll take me a while to write onto the next arc though. MAJOR SPOILERS: https://dl.dropboxusercontent.com/u/8328819/EVALUATION OF CAEKUS V INCURSION.docx ^ This doc is just the tip of the iceberg. Here's the initial setting: Location: Segmentum Obscurus, Calixis Sector, Tyrital Sub-Sector, Caekus System, Caekus V Date: 4880990.M41 Caekus V is a relatively large, artillery-manufacturing, hive world in the Caekus system of the Calixis sector, center of which is Hive Spirallus. For approximately 30 years the planet has been under siege by an Ork Waaagh and Demetrius was stationed on the planet for managerial duties as a member of the Ordo Xenos. The Orks are in vast number on the planet's surface, held back by the artillery free fire zones and a nearby naval cordon headed by the flagship Illiumanis and Lord Admiral Markuss. PDF and Imperial military forces had secured a stalemate with the greenskins, but then another threat was uncovered just underneath the planet's surface. Inquisitor Demetrius is now closing in on 155 years old, to us he would look in his early-mid 40's. He's quite weathered, but still combat-ready and smiling defiantly at the darkness. He stands roughly 6' 1" (1.86m) tall, 71 kilograms mass, with fair white skin, short black hair, a clean-shaven face, one green right eye and one very curious black eyepatch. If one were to scrutinize the eyepatch, they'd find it made of landspar, a sturdy material that is usually utilized for its solid construction, and psy-inert properties. A psyker looking at Demetrius would find a kind, wizened soul with quite a lot of curiously unfilled potential for growth, and a dark blur over his left eye where the landspar prevents inspection. He wears subtle, but still noticeable, light power armour, sans helmet, with the black greatcoat and rosette intrinsic to many inquisitors. The weapons apparent to him are: a power sword and blade of the finest quality at the hip; a pair of shock gauntlets cleverly disguised as embossed gloves; a bolt pistol and needle pistol holstered on the torso; and a shoulder-slung combat shotgun and hunting rifle. There is also a hidden combat knife with a built in injector but it generally remains hidden. As appropriate to his office, he is unapologetically armed to the teeth. He has a retinue of throne agents at his behest: a loyal interrogator named Morlanthiar, a quiet psyker named Korcyn, a quirky savant named Dersil, and a few combat support personnel. However, this story does not follow the throne agents; it follows acolyte cell Gamma which Demetrius formed for supplemental support for deployment on Caekus. He started the cell before arrival planetside as he was aware he might need an extra hand. He began with Ishmael. A large, black, male Arbitrator, who suited Demetrius well as he too had started out as an Arbitrator and saw a fair amount of himself in his new recruit. Realizing that the Hive world would engulf the players with technology, he picked up an explorator tech-priest named Mordecai. Then he landed on Caekus V and scouted for both combat support and anti-psyker support. First, he found an off-world Guardsmen named Bones who hailed from a feral world but whose combat proficiency had elevated himself. Demetrius had read from other Inquisitors' documentation and memoirs that Orks often operate off of some latent psychic ability to operate much of their equipment, so he then searched for an Untouchable. However, he found the social conditions on the planet made scouting Untouchables near impossible, but he had one lead. There was a local Schola Progenium which had been recently sacked, but was evacuated and one of the students exhibited the pariah gene. Her name was Kali. She was exceedingly devout, soon entering training by the Scholum for Commissariat duties, and reveled at the thought of working for Demetrius, but she was also exceedingly young. ((Young enough for me to warrant halving Toughness and Strength, but she had self-inflicted scars shaping an aquila…that's devout)) Demetrius cursed the idea, but decided upon it as an investment in the future. He hired her, but also hired a Cleric of the local Ministorum named Haxtus to act as her guardian and protector. With acolyte cell Gamma successfully formed, he quartered them in the upper hives close to his retinue, and he went on to his duties in the planet's War Room, advising commanders on counteracting Ork offensives.