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The Beast That Will No Die....

Discussion in 'Off-Topic Discussions' started by Demetri_Dominov, Feb 17, 2014.






  1. Wow

    So fanboy

    Much mature

    Such troll


    [​IMG]
  2. Galen Galen Arkhona Vanguard

    another hater i see...
  3. Galen Galen Arkhona Vanguard

    so you are saying that the grindfest that was vanilla and tbc to be good i take it?
  4. Yes, im the hater...
    [​IMG]
    Im the one who went around calling everyone butthurt and was cussing people out

    Im the one who immaturley started an argument over a dying game

    Im the hater

    oh poor boy....:D
  5. Galen Galen Arkhona Vanguard

    its funny how a game with few million subs is dying
  6. Never played it, but when the Kung Fu Panda expansion commercials came out I couldn't help but laugh. w000w...
    Vintage likes this.



  7. You can thank me later :D.

    (You'd think they be sitting eating bamboo all day.)
    De'Tortor likes this.
  8. Erobar Erobar Steam Early Access





    I have lost some faith in the gaming Industry, I'm sorry but this cannot be allowed. Being able to pay to level your character to such a ridiculously high level is unprecedented, it takes away the joy and fun of the game in general, no more experiencing simple quests, doing lower ranked dungeons, no lower raid grinding, fighting in other PvP matches, not to mention new people will miss out on a huge chunk of wow's history/background and veteran's of wow (those who for some random reason still play the game after so long) will feel like they've just been cheated out of all their hard work in the game. Hopefully EC won't be like this and forget about the commitment of their fan-base like wow has. I mean the devs have already shown that they care about our opinions and our interests in EC, but i only hope they will also keep track of the older and more experienced warriors of EC, after the game has finally been released and reward them respectfully for their actions on the battlefield. :(
  9. Erobar Erobar Steam Early Access


    Frankly when i saw the Trailers for all the wow expansions i was astounded by how much effort they put into them. The visuals were always breathtaking and the sounds were quite realistic. I'm just surprised they're still making video games and haven't become a full blown movie company yet.



    Though i still don't know why mists of Pandaria is still considered a rip off of Kung Fu Panda to some people? The idea of the Pandarians was around well before the movie came out.

    http://wowpedia.org/Samwise_Didier
    Galen likes this.
  10. Demetri Dominov Demetri_Dominov Arkhona Vanguard

    Alright, I'll admit, I was a big fan of WoW once. I played every expansion except Cataclysm and even came back to MoP. Here's why I just left the game forever while I still have a solid 4-5 months left of a cancelled subscription and a lvl 90 Warlock, a butt load of heirlooms, a decent guild, a stellar PvP record, and no intention of playing another minute before my account is deactivated.

    The game has extended beyond its original scope and turned into a game of haves and have nots that are completely inconsequential to how much effort and time you've put into it. WoW has become an almost poetic parody of blind consumerism where people somehow find content in grabbing the best items that their efforts can afford so that they may find belonging with a group of people - not realizing that those items, those efforts, are for nothing come the next expansion. WoW laughs at your efforts to grind for currency, reputation, and gear. In opening the gates so that players never have to be part of a guild that becomes part of their social life, they have neutered the sense of community that WoW was built upon. Battlegrounds and arenas, ranked or otherwise mean nothing, achievements are laughable, and world PvP is utter garbage. WoW hasn't learned from its mistakes in its 9 years, it's compounded them. Original WoW was a dreadful grind - but had a sense of reward at its end. If you made it, you felt like a King and could engage in meaningful fights - like Battlegrounds that gave you gear, rewards, and titles, based on your performance' linked directly to World PvP that felt meaningful. Then, came BC, where your godly armor was made obsolete within two levels- but hey, we got new cool abilities right? Well why couldn't that have been done and kept everyone at level 60 so that people who worked to get 7 months of gear could keep it? Then came Wrath, the expansion driving WoW's popularity through the roof and remains easily the best expansion of all time even with its numerous flaws of a continuation of a downright brutal grind to get to 80. But their decision to kill the Lich King, killed the entire game. It's like having the Emperor dying in 40k. You don't kill him if you want the story to truly have an ongoing struggle for survival. Instead of fixing their problems with a story line that people find a nuisance to grind through, rather than enjoy as most veteran players did the first time through, you're rushed through. Players don't care about the history that shaped the earth, they're focused on the meaningless stuff at the end. WoW is hardly even an RPG anymore.

    It's PvE is nowhere near what it was for first time players in the original. It's so bland, made so repetitive by not changing the core mechanics of grinding in virtually every way possible, WoW's orginal charm has become its curse. If you do not escape the soulcrushing maw of WoW, you will become part of it, not realizing that you are doing exactly the same thing for years at a time and expecting different to become of it.

    There's a word for that phenomenon: Insanity.

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