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Striking Scorpions & Howling Banshees

Discussion in 'Eldar' started by Policenaut, Aug 27, 2014.

  1. Nether Nether Master


    I would like to see damage with a status effect.

    The end result of Mandiblaster description is it shoot plasma shards out to 2m range and rarely misses as it is telepathically activated. They also describe it as a rank thinner because it cuts thru them, though not sure how many ranks you can effect with 2m range.

    In the game it would probably be redundant to have melee weapons and a faceblaster all do the same thing, hence why I voted for some type of status effect to them. Getting a double blast of plasma shards in the face will make you flinch / interrupt you. Not sure what a blockbreaker is in this game.

    You know when you are feeling all tough and your ego is soaring so you get up in the grill of the other person to stare him down / intimdate them? Well I would love to see someone do that to a Scorpion only to find out they no longer have a face.
    kia likes this.
  2. Tarl68 TARL68 Arkhona Vanguard

    http://wh40k.lexicanum.com/wiki/Mandiblaster#.VAEdCWPFPYM
  3. Nether Nether Master

    Right, as I mentioned, end result is plasma shards.

    It is a pretty cool weapon, and not to many people would expect it to be mounted on your face.

    There is just so much win about the SS.
  4. Ganelon Ganelon Well-Known Member

    Concs have a secondary effect. Two concs will invert your controls.
  5. Trovanus Abize Arkhona Vanguard

    Never actually had that happen to me before, I guess the heavies on briggs don't like to work together lol
  6. ManicKitty Manicus Confessor


    Will we have knockdowns? I think a plasma burst to the face would suffice for a knockdown.
  7. earlier they mentioned that someone who is near an explosion and is not killed will be knocked down
    but not know if this is still a thing... maybe ask this for the next stream? ;)
    Manicus likes this.
  8. ManicKitty Manicus Confessor


    I think I shall.
  9. Cant wait to see how they will translate stealth and being "agile" into working game mechanics.
    Since in my eyes Planetside 2 kinda failed on that department.
    Agile classes dont really exsist and stealth is horribly bugged and cant be avoided by changing graphical settings XD
    So not hard for Warhammer to do better i hope :D
  10. Jolpo Jolpo Well-Known Member

    So you want to avoid/detect stealth by changing graphic options ?

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