At least he won't complain about FoV being too low. Yeah, players have paid for DayZ, but DayZ was a lot more hyped than EC(seeing how popular it was as a mod) and AFAIK it still perfomed better on release than EC does now. Eldar will be added in 2-3 months, so they won't hype the initial crowd. Weekly twitches doesn't matter because Steam players won't bother to watch them.
The catch is releasing it in this condition just generates nothing except bad press and a negative first impression. The last game I remember with this level of performance being released on steam was Day 1 : Garry's Incident. Look how that went. This is still a terrible idea.
Sure, dayz dev was even stopped for a while, people were keep complaining about the lack of content, the boring game mode and the such in early access. Early access means early access, people do know about it as they know about alpha stage the same. Not to mention H1Z1 and cheaters, etc... People and their short memories... ^^
Just because they know its alpha and early access doesn't mean people wont shit talk the game into oblivion.
We should stay out of early access until we put in the orks and eldar first imo, with a lot of optimization to back the game up.
As a full-time W40k fan I agree with you. Every point is valid... 3 months ago we had early closed alpha and now we are going to present our precious infant to the famous snake nest?!..To early, to early imho..
What? He said: "We haven't been selling as many packs in the last 4 months than just ever". To me, this sounds like "The amount of Founder Packs that we sell has been decreasing over the course of the last months". It makes sense, because most people who wanted to buy a pack already did so. However, they are constantly telling us how the game is fully funded and that Founder's Program was a bit of extra funding that never hurts and can help add some features faster than expected. But if that would be correct, there would be no reason to risk killing the game through Early Access now when they could wait until the game is actually ready to go on Steam and get more money with less risk.
H1z1 (aka riding the zombie survival hype at that time) was doomed to begin with as it took developers, programmers, and resources away from an already struggling planetside 2.
Well they did want to have large expansions every 10 months or so, fully funded means that they could create a product up to a bullet point on a few hundred whiteboards of ideas. I am also worried about the potential unremovable scar a permanent bad steam review average can bring due to the current situations of companies/developers releasing fake alphas/betas or never ending betas. Regardless of what we do or say the devs will release, so the best thing we can do is find bugs and complain/report them, as well as not to alienate the devs so they don't resort to avoiding the playerbase and only letting PR say anything.