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Star Wars - Rise of the Sith OOC

Discussion in 'Role Playing' started by Uriel1339, Jan 8, 2016.

  1. Now would be a good time for new characters to join.
  2. kanila kanila Subordinate

    Just reading the last 5 pages or so to catch what's happening. Any limitations? What's the current group consisting of?
  3. I think the only limitation is that you can't be a force-sensitive.

    As for the group we have a Twi'lek spy, a Kushiban Jedi, a pilot (@Vulpas , sorry can't remember your character's species) and a Corellian Jedi. Tagging along (players absent) is a Chiss bounty hunter and an Arkanian rogue.

    We're due to have @TechCaptain (a Miraluka engineer) become a full-time member by the time we leave the current location.
    kanila likes this.
  4. kanila kanila Subordinate

    Sounds good I'll work something up and drop it here. No worries I wasn't interested in the force stuff. Much prefer a trusty blaster! Equipment limits?
  5. Not really. Don't quote me on this but if your character can carry and use it on his/her own then you can have it.
    kanila likes this.
  6. kanila kanila Subordinate

    Fair enough! I'll get to work!
  7. kanila kanila Subordinate

    Character Name: Dakar
    Class/Job/Profession: Smuggler
    Race/Species: Dug

    Personal Motivation: Getting out from under the heel of one very angry Hutt, Teemo the Hutt to be exact. Things went sideways real fast when he decided to transport someone the Hutt wanted, it wasn't his fault, it's safer not to ask why someone's on the run, should have been easy credits. Well a Trandosian bounty hunter named Trex thoroughly trashed his ship while capturing his passenger. Atleast he was in port when it all happened. Now stranded without a ship (save the scrap heap in the hangar) he needed a new ship and a way to make the 80k credits he owed Teemo. His scrap pile USED to be a Ghtroc 720 light Freighter called Space Gamassa.

    Personal Life Goal(s): To being his own boss, the best way to profit is your own fast ship and plenty of seedy contacts.

    Physical: Standing at roughly 1.1 meters, his dark grey skin was offset by his dull brown eyes that appear almost amber. Normally sporting a brown jacket and his custom duel heavy blaster pistols, in truth the only thing custom were the grips so they would fit comfortably in his hands. He also never went anywhere without is sabacc deck, with any lucky he could win himself a ship (or atleast cheat himself one)
  8. Tech-Captain Drakka TechCaptain Arkhona Vanguard

    Sounds good and being a smuggler means he could fit anywhere on this station.
    kanila likes this.
  9. kanila kanila Subordinate

    Plus being in it for the credits makes it easy for him to plug into the group, that and he needs a way off this rock! Just drop me a plug in when/where you want me.
  10. Tech-Captain Drakka TechCaptain Arkhona Vanguard

    Go ahead and just have him enter when ever. The group is on their way to Kirluth's workshop which is before the hall containing an ancient door. Kirluth an engineer that was enslaved there for awhile is locked on the other side.

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