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Space Marines Missing the basic classes and weapons.

Discussion in 'Space Marines' started by BAA, May 20, 2017.

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  1. Maybe sometime in the future there will be hero elite Scout Sergeant, but I doubt about fully accessible class
  2. No bolter isn't the best weapon of the game but the more adaptable. Many weapons are far better to do the job, bolter is a jack of all trade not superman gun.

    We have range Healing AoE Healing true, but it is static and can be shot (easy to miss target that's why grenade is good for), apply vial put them in an animation where they can do nothing and frankly is the best moment to kill them, ask vets how many healed and healer they killed at this exact moment (BTW you have to be in the fight and not behind)

    If sorcerer were that weak you wouldn't see as many of them each game. In asymetrical balanced game classes aren't the reflect of the other but the overhaul balance is taken into account. Your heal aren't the same but at least you heal when moving on range for one and in AoE centered on caster for an other but both move with you. But ok spells need some work to get fine.

    As the pain boy melee attack with narthecarium, hard as a knife if you work well it will be broken soon enough.
    CMDante and Kemsa like this.
  3. Kemsa Kemsa Steam Early Access

    Brother dont waste your time in explaining to them, Eldar and Ork will always babycry about the bolter being used in the Apo, the funny thing is the apo is really squishy but hey, they are opi.

    And about the healing.....even in rpg a walking "healer" its considerated broken, maybe you people should undesrtand that and take covert while the warloks are healing you.
  4. SissehBoi Yuu-tan Subordinate


    Oh god the stupid 'Inquisition' cosmetics they made. I find it insulting really, we've apparently been asking for the Deathwatch Gauntlet an Shoulder for awhile, then they pump out this ... whatever it is? there is no such Helmet in WH40k, No such bland ... ehh Torso plate in the game, same with the legs.

    This Inquisition cosmetic does show just how lazy they've become, they don't give two shits about the game anymore. So many bugs an balance issues that have existed since Alpha ...
  5. Karandras Codex33 Drill Abbott

    It's whatever man! I have a rank 5 chaos, LSM and eldar, and I feel the strongest on my LSM by a wide margin. Eldar require too much coordination to be "OP" in pug games IMO.
    Gravewalker likes this.
  6. Karandras Codex33 Drill Abbott

    There is always a weapon that might be better in some specific circumstance, but as an all round antipersonnel tool the bolter is the best.

    In your opinion, what's the "best" weapon in the game? Wouldn't it be the weapon that is generally the best tool available for the biggest variety of circumstances?
    Gravewalker likes this.
  7. I would have no problem with a Scout-Class that has lower EHP or Toughness options but with a stealth-mechanic.
    But only if they would become the only class to carry around Stalker Bolter
  8. Saphirone Water_Snake Steam Early Access

    >No time
    >No manpower for it
    >Need to work from scraps to do it.
    >Much more pressing matters
    >Acting like if you were so smart you are surprised your idea is not in the game.

    This is getting ridiculous. Leave LSM alone for a moment, and let the xenos and orks finally receive what we got since MONTHS.
  9. Gungazzam Choure Subordinate

  10. Lerdoc Katitof Well-Known Member

    No, its not.
    Its an initiate. Basically an intern on a trial and nothing more.
    Basic class is tactical.

    Your comparing apples to oranges here and have no point.

    There are different ammo types in game. You ignoring them won't make them disappear.
    And you're talking about unique weapons, which space marines have as well.

    The faction have some of the best wargear, allowing for most powerful and easiest to use synergies in game.
    Its the playerbase of the faction which degrades quality here more then anything.

    Oh and no one have access to flamers despite all of them having it in lore. Flamers kill performance and you have melta weapons being basically flamers.

    There is not a singular reason why LSM veterans should have more or better options then any other veteran.


    No, warhammer40k is about deep lore background, tabletop merchandise and some computer games.
    You're talking about hack and slash game.

    And veterans can already take more and better equipment then regular classes, good players can last whole game on a single veteran life. If you can't, maybe you're not a veteran yourself?

    You have all the basic stuff in game.
    You also present a complete lack of understanding what multiplayer online game is.


    Legion of the damned got incendiary rounds.
    You have penetration ammo, that's kraken.
    Hellfire are extreme rarity even within veteran ranks.
    Space Marines deserve IQ test during character creation.

    And in addition to complete lack of understanding what a multiplayer online game is you also present a complete lack of understanding of what balance is.

    You want to play Space Marine.
    Go play Space Marine on easy difficulty.

    Faction doesn't suffer because of lack of wargear, they got excellent wargear.
    Faction suffers, because 90% of it are players like you, who have no slightest idea about anything and won't even try to understand.
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