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Space Marines Boarding And Taking Over Enemy Ships!

Discussion in 'General Discussion' started by DreadForce83, Oct 29, 2013.

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Would you like boarding actions implemented in Eternal Crusade?

  1. PvP aboard opposing faction's space ship? Hell yeah!

    131 vote(s)
    90.3%
  2. Not sure.

    16 vote(s)
    11.0%
Multiple votes are allowed.
  1. clever idea, brother
  2. Was thinking like this:

    Super Sneaky Raven Guard chapter ship sneaks up on eldar vessel. Suddenly it reveals itself and sends out boarding torpedoes.

    Eldar on surface are suddenly OMG SHIPS BEING BOARDED. TO DA WEBWAY!

    Eldar run through into webway and appear at a staging area on the ship.

    They must locate the enemy players and neutralize them before too much damage is done to ship or other objectives. Point being they dont start in (too) defensive posistions and their knowledge is limited.

    Perhaps based on skill of assaulting players they could be given more time to defend themselves

    Also assaulting players would have to fight overwhelming numbers as enemies 'respawn' in webway gate room, they must shut off power / webway which would be no easy feat to control / destroy the vessel. Perhaps an eldar commander would have to get to the bridge so they could self destruct the ship instead of letting it be captured.
    DreadForce83 and Cubanski like this.
  3. Akragth Akragth Well-Known Member

    Sounds awesome, and I'd be keen on this if it were to be added.
  4. Yeah that sounds awesome ;) Another point is , will each faction have ships where the insides are the same for that one faction.

    Space marine/CSM strike cruisers having the same inside template, Eldar and Ork having different ones for their ships. So after a couple of raids on 1 type you will know your way around and get objectives done faster.
    Or have them randomise across a faction , even if you raid the same vessel twice, for longer playability?
    DreadForce83 likes this.
  5. Brother Bardiel Brother-Bardiel Well-Known Member

    What if you could exit your ship and walk around on the hull or perhaps float around a little, imagine you're in a broad cargo hold were you and your squad are fighting the enemie and then all the sudden the cargo hold just explodes and everyone is sucked out into space, the fighting dosen't stop but continues outside of the ship, the book cover of the Horus Heresy novel "Know no fear" inspired this idea.
    DreadForce83 likes this.
  6. Awesome idea, but I don't think it would work for a mmo, regular game sure, but the mechanics for zero grav would be too much for the scale. More likely you get dislodged from the ship you fly to your death in void-space. Walking on the hull and fighting though...
  7. XRuinX XRuinX Preacher

    okay so i like the idea but what would the consequences be when the enemy overruns your "guilds" strike cruiser? Starting from scratch and losing your hall of achievements and glories seems really harsh but what other way could we go?

    The only reasonable solution i can think of is that once the attacking force "wins" they recieve a heafty reward and are "called back" to their own ship because opposing reinforcements are inbound. It couldn't be an actual retreat order but a "game over" type of scenario that explains how both factions manage to keep their strike cruiser.
  8. DreadForce83 DreadForce83 Well-Known Member


    Something like this right?



    Enjoy ;).
  9. Epidemius Tallyman Well-Known Member

    Even if it ended up just being a throw down on space hulks for artifacts "game play objective" or something similar, might be easier to implement prior to every race/faction getting their own boats.

    Either way I like most of your guys ideas so far.
    DreadForce83 likes this.
  10. DreadForce83 DreadForce83 Well-Known Member


    Respect ;).

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