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Sorcerer Force and Heal slot switch bug?

Discussion in 'Chaos Space Marines' started by brackstone, May 2, 2017.

  1. brackstone Recruit

    So I'm playing a Sorc and I wanted to try force.

    Normally my heal is 2 and my damage ability is 3. However when I use force for some reason force becomes 2 and my heal ability becomes 3?

    Has anyone else noticed this?
  2. Brosephelon Recruit

    Did you unequip a pistol?

    Without a pistol equipped the number slot for the powers gets all messed up. It becomes like 1 = heal, 2=offensive power, 3=heal... I think.
    Its a very bizarre setup, and its beyond clear something the devs overlooked/haven't fixed yet.
  3. brackstone Recruit

    Wow you hit the nail right on the head. Yeah I went total melee on that guy. I guess they just have slot 1, 2, 3, and they fill it up in order no slot can be empty.

    Thanks!

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