Heya! So, I'm actually kind of interested in the Eldar. In Dawn Of War, they're definitely my least favorite race to play as. I don't really appreciate their mobility in an RTS game.... But! In a FPS? Sounds pretty fun! I understand we don't know too much about the Eldar. But, they have a neat advantage, in my opinion. SM and CSM will have their inherit bulk and power, Orks have their zerg and FtW, Eldar get speed and stealth. I'm wondering, how exactly that helps? If the game is played in a large open world, I can see groups of Eldar harassing a supply line or something. But, what about when Eldar are defending a keep? Like in the RTS, wouldn't your speed be way less useful now that you're not moving around as much? If you're trying to keep your gate from being blown-up, you're going to be stuck standing around the gate. Is that enough room to still give speed an edge? I'm assuming Eldar are also going to be squishy. I imagine that if the Eldar can't move around as much because their trying to defend a certain point, than the CSM's hard hitting weapons are going to tear through the Eldar. So, I think the Eldar advantage of speed and stealth sound neat. But, I'm still thinking like an RTS, in which case I couldn't find much use for their mobility. I would end up to a point that I had to defend something, which the Eldar weren't really all that great at. BUT!! I come here asking for reassurance because in DoW1, I was also horrible with Eldar. I'm not blaming the Eldar, I'm blaming myself.