Background Image

So what new items...

Discussion in 'Orks' started by Zeb2, Nov 22, 2016.

  1. Spookums MasterSpookums Well-Known Member

    More spam kills for the PC using, Melee spamming LSM though. Give us a Stompa in the background that dakkas people if we're vastly outnumbered. BECAUSE WHEN ARE ORKS EVER SUPPOSED TO BE OUTNUMBERED?!

    Oh yeah, Nids. Aside from that!
  2. Zeb2 Zeb2 First Blood!

    You know I wonder how a Tankbuster Stikk would work, Fast attacks are normal, but a strong attack slams it down and explodes the bomb? Would be one of the first reloading melee weapons as the Ork draws out another Tankbuster.
  3. RageScreama RageScreama Well-Known Member

    Hey! I tend to use at least 20 rokkits a life when I go do field ops hunting tanks. Don't go nerfin muh ammo bruh I'm already at 1000 lp with no ammo box.
    TheMadnesss likes this.
  4. RageScreama RageScreama Well-Known Member

    Also we need our special shotguns for when kommandoz eventually show up.
    TheMadnesss likes this.
  5. Spookums MasterSpookums Well-Known Member

    Speshul Shoota. @RageScreama

    I want the Tankhammer. If you throw a grenade then melee immediately, you have a good chance of making a make-shift tankhammer. (It's a rokkit on a stick you hit people with, basically.)
    TheMadnesss likes this.
  6. Sister Mariane T-K1 First Blood!

    WE WANT MOOOOAAAR LOUDYZZZ FASTAAAH REDZ TRUKZ!!
    TheMadnesss likes this.
  7. RageScreama RageScreama Well-Known Member

    TY, couldn't remember the name. Would be awesome if it also had a knock back property from the impact.
    TheMadnesss likes this.
  8. Spookums MasterSpookums Well-Known Member

    @RageScreama like if you choose the Kommando Nob hero in Retri and take the speshul shoota, you can basically troll any melee builds not in termie armor because when they get to you (In theory) It should knock them back each time they get close, though SM Scout Shotguns don't seem to do it as often. (Not as much Dakka i suppose.)
    TheMadnesss likes this.
  9. RageScreama RageScreama Well-Known Member

    yup just like that. There need to be guns in the game that cause melee users to think twice about blindly charging everything. Atm the fusion gun is the only gun doing that and that's because of an unintended bug (which I think should be left as is because it actually makes the FD viable as a range support class which elder are severly lacking in atm)
    TheMadnesss likes this.
  10. Spookums MasterSpookums Well-Known Member

    Since i generally Loota or Stormboy. (I Suprise 'em wiv dakka!) The only real way to defend myself is ironicly the tankhammer if they're up close because by the time they wind up and start shooting your being murdered or if you zoom in to skip the dial up then they can move to the side running faster than you can turn your gun on them. I have this with ranged up close too. They just need to move a little, because the suppression does very little if anything at that range. I don't think the dial up from holding the button in to firing from the hip is as slow for the Heavy bolter. It's practically none on the shuriken cannon
    T-K1 and TheMadnesss like this.

Share This Page