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So they are going to nerf Melta weapons...

Discussion in 'General Discussion' started by Nether, Oct 24, 2016.

  1. Whitefox550 Whitefox550 Well-Known Member

    I like how people support a damage buff "against vehicles only". It does 1400 damage, what do you think is going to happen for infantry?

    =| how tanky are terminators going to be? Can a rokkit to the feet OHK them?
  2. Aceryl Aceryl Menial

    I'm sorry....i forgot the game is poorly executed, and can't distinguish between dmg to inf, Vs dmg to Tanks...
    My bad

    The game vs infantry on the rokkit is good, and the Aoe area is very small to non-exhistant, so a damage increase won't hurt infantry, cause they'll die anyway.

    However i've seen shield bros survive a direct hit from a rokkit, so those 1400 dmg...seem wrong.

    About dmg Vs termis....that's a problem to solve later...
  3. Tarl68 TARL68 Arkhona Vanguard

    its true though ..

    when people QQ'd over the HB tearing up the transports what did bE do?

    they decreased the damage per shot of the HB against all targets ..... and increased the damage mitigation values on the vehicles against all weapons, (also decreased the overheat time so HB's couldnt fire constantly for as long)

    they didnt just adjust the HB damage value vs vehicles or the vehicles mitigation value vs HB's .... so they probably couldnt due to how theyve wired this thing together
  4. Skullsplitta Jawrippa Subordinate

    It oneshots them already. Nothing would happen if devs slightly increase rokkit launcha AV damage.
    Whitefox550 likes this.
  5. Rokkit AV damage is perfect now, if you dont attack the rear of a vehicle then you're doing it wrong
  6. Skullsplitta Jawrippa Subordinate

    Oh stop teachin' me ya grot, i've been vehicle krusha when you was nothing but a tiny spore.
    Rokkit av damage is not perfect comparing to meltas dps. Every tankbusta knows it, so please stop denying this, seriously, and admit hte fact that either melta needs a nerf or rokkit launcha needs a serious av buff

    look at dis: 1 charge 4-5 seconds and full health rhino is down. Compare it to "perfect" av damage of rokkit launchas ya git.

    View: https://youtu.be/AY5c55M3vIc
  7. What you just showed is how Melta is broken OP and breaks the game, no tactical MEQ (MEQ == Marine equivalent) should have that advantage wile being alone, a melta should melt a vehicle given time which your team has to buy you.

    We dont need rokkits to be as powerful as the melta, we need the melta to bea as powerfull as the rokkit launcha.

    The game alltogether has broken mechanics that dont fit together, like clown car rhinos of infinite spawn, broken melee system that's not fun, absurd sprint speed, oneshot weapons, no real shield mechanics except +x to shields, minmaxing shit like melta and meltabomb, tacticals way more effective at AV than devastators(lol) etc.
    There's too much to count cause i can go on for ever.

    Weapons need to have a standard baseline "Time to kill vehicle" for all races;
    That means a rokkit and any similar vehicle: "takes this long to kill a vehicle" and its the same for all the races, after that happens THEN you add race quirks on top of it etc.

    Melta is broken and we dont need more broken stuff, we need less of it and we clearly need less of melta's the way they are now.
    Jawrippa likes this.
  8. A.K. Fortees New Member

    Okay so they nerf melta and eldar fusion. What about 2 melta bombs fire draggons carry?
  9. Galen Galen Arkhona Vanguard

    Zerg for the zerg god!Xp for the xp throne?
  10. Whitefox550 Whitefox550 Well-Known Member

    You get what I'm saying. You're a great guy. True friend.

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