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So, the Eldar-Aspects will be grouped into Tactical, Assault andsoforth...

Discussion in 'Eldar' started by Zael, Oct 30, 2015.

  1. Angelic Angelic Arkhona Vanguard

    Ground Assault being.. Apothecaries and Sorcerers? Don't they already have enough extra stuff going on without being able to cap on top of that?

    Also Toaster is spot on. If they get 2/4 then half their units can cap.. that's like 3/7 for us so Banshees, Fire Dragons and Dire Avengers. It only makes sense. Scorpions being cappy, now THAT would make for some interesting situations.
    ForceMaster likes this.
  2. Toaster_T Sarritor First Blood!

    Ground assault being Storm Shield equipped assaults/CSM equivalent.
    Angelic likes this.
  3. Banshee's scream may make the players view become unclear and maybe also stop some specific actions?
    Yvaelle and Angelic like this.
  4. Tarl68 TARL68 Arkhona Vanguard

    ground assaults are a subtype of two classes ...

    LSM get an assault marine whos discarded his jump-pack in place of having a storm sheild
    CSM get a traitor marine whos dumped his ranged weapon in favour of a big sharp melee weapon

    since the CSM ground assault is a traitor marine who already should be able to cap (chaos tactical eqv.) the devs are thinking about allowing the LSM ground assault class the ability to cap as well

    so technically the arguement should be why should LSM get 2 "classes" that can cap, when the CSM would still only have the 1?
  5. VoxC VoxC Menial

    The number of players on a given map is fixed, and divided equally. In order to be concerned about how many classes can capture, you'd have to assume that all of the players of a given faction will divide themselves equally among all of the available classes.

    Is that a sound assumption?
  6. Wait, so only one or two classes are going to be able to capture points? Why? Excluding support and heavy (which in my opinion make no sense to exclude), there are plenty of games that have hovering, or flying, or extremely fast characters and vehicles and everyone captures points with no issue.

    So why is this a thing? Have they said?
    Vedel likes this.
  7. Yvaelle Yvaelle Curator

    It may need to change for every race, it is one way to incentivize people to play Tacticals over picking specialists (apart from Tactical already being arguably the best and most flexible combat class) - but currently everyone just plays Tacticals for this reason.
  8. The ability to roll off into the sunset whenever an assault lands by you isn't enough? :)
    DerelictHeretic and VoxC like this.
  9. Tarl68 TARL68 Arkhona Vanguard

    well ... if you look at the fluff, most space marine are tactical marines, the others make up smaller percentages of the force

    and they decided to limit the capping classes to prevent the fast highly mobile classes from being used as the cappers .... games would be over too damn quick otherwise, why build defensive lines and slog it out if the jumpers could just bounce past everyone and take the points
    Auzor, VoxC, Rikamar and 2 others like this.
  10. Dragonkindred Dragonkindred Arkhona Vanguard

    Yep. In a nutshell, right there.
    VoxC likes this.

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