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So Space Marine Plasma Cannon and Melta bombs are used for infantry killing

Discussion in 'General Discussion' started by Sovano1, Oct 1, 2016.

  1. Fretensis Recruit

    if they nerf plasma AoE damage then they should significantly reduce plasma charged attack's heat generation. So it functions, with charged attack, more like rocket launchers in game such as Quake or Team Fortress or Overwatch. If they only nerf AoE, then plasma canon becomes useless. It would be both too weak for anti infantry and vehicle... Plasma's anti vehicle damage don't need a buff because you already have alternatives such as las, fist, melta, for vehicles, making another generic anti vehicle weapon is foolish.

    It probably would be the best to nerf AoE damage, or better make AoE damage fall off significantly towards edge of the explosion, but lowers the heat. Maybe slows down projectile a bit too. So Plasma Canon becomes something that requires great skill rather than spam and kill.
  2. Elemir Swiftblade Warriant Arkhona Vanguard

    I also only did 200 per shot, took 3 to actualy kill a marine at full health, compared to the plasma cannons half second or less full charge with a larger aoe and a shit ton more damage in 1 shot. You had to charge the Reaper Launcher quite a bit longer for the same effect.
  3. Fretensis Recruit

    I'd suggest you play plasma canon exclusively for a while. it's not all glamour. Getting killed by it is frustrating, also is getting one shotted by an ork with power claw.

    Good players, currently at least, abuses invincibility frames or map artifacts to completely negate plasma attack. It's only those who literally stand still or run in straight line that gets killed.
  4. Varanos Varanos Curator

    Make Melta require a second button press to detonate.
    No accidental melee hit or bullet round should trigger it.
    Allow dropped Melta-Bomb to be disarmed for xp just like a revive or execute.

    That will stop suicide bombers.
  5. Elemir Swiftblade Warriant Arkhona Vanguard

    And literally the same exact thing can be argued about the pre nerf Reaper Launcher.
  6. As a firedragon I can attest to suicide bombing with a melta works wonders. Just drop a melta and back a way before it blows. This works especially well with corners.
    The reason i do it? Because the only other thing i have to fight with is a freaking knife. Meltaguns are completely useless against infantry.
  7. RageScreama RageScreama Well-Known Member

    Funny enough LSM ARE going all plasma cannons. That or spamming the hell out of power weapons in melee. So yeah....kind hard to belive you when almost every match against SM is pretty much that. Oh I forgot the occasional melta use to insta gib my transport before I can defend it.
  8. The most cheese way of using the melta bomb is to drop it if you're getting attacked in melee as it's quite literally been my only defense against melee dudes and I am ashamed.

    Edit: Already been brought up my apologies.
  9. BrunoGrimaldi Mohax Active Member

    How about Zzapgun used for infantry killing? its the same as lascannon but without any visual marker, so if you are being targeted from the side (or from far away, like on Harkus) youre toast.
    Dont tell me its l2p issue, because lascannon got that dumb laser and charge time preciesly because of that l2p issue.
  10. Hunter Tarrus TARINunit9 Well-Known Member

    More importantly, Zzap gun can apparently charge whenever it wants, so the Ork can start charging from safety and peek out from corners, while lasercannon needs to stay vulnerable for the full three seconds

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