To be fair, those are far lower-poly models than ours. It's doubtful the tabards there are physics-based, whereas the stuff in EC, because it's much closer-in, has to be, or it'll look rubbish. That said, the Warlock robes look rubbish using physics, so I don't know what's stopping them adding rubbish-looking tabards for Eldar. Oh wait, I remember, they don't add anything for Eldar that isn't a 5 minute palette swap, that's why. Edit: Even that is apparently too much work for Striking Scorpions. -_- Edit2: I honestly feel we won't see anything decent for Eldar in this game until they open it up to the Steam Workshop.
Check out the Eldar customisation thread, some new stuff to be happy about, also oversized mandi blaster although no long dreads
Give it a few years before the Scorpion is complete, the dreads make the hunter but the mandi blaster makes class
This. Please. I beg've you. The plasmacasters (Mandiblasters) can wait! We already have our wristblades (Chainswords) and cloak (Cloak), we just need the dreaaaads!