Tzeentch Sigil is The most OP veteran-intended piece of wargear in the game. Don't be reckless and you'll last the whole match with it. Throw it on a boltgun tactical and get top frags easy.
I wonder what it's like having to constantly prove your opinion is fact, and trying to make everyone agree with you. It must be rough for the soul.
Totally agree on base Traitors, but MoT has considerably lower recovery time. Synergizes with Vet Armour where MoS potentially gets worse.
>finally hit end game >oh boy cant wait to use all this cool stuff! >spawn a vet >Guy from Mongolia twitches around >Plasma Cannons you >The ball never registers in the netcode until 10 seconds after >OR get touched by on pixel of a vehicle >Dead instantly Wow what a great end game. I really feel like a man that put effort and energy into getting to this stage :^)
Eh...technically that's pretty god damn accurate to TT games. Str 8+ guns do not give a shit about your veteran status haha(not that I enjoy losing my Vet to derp moments).
So bitching about the vet system aside. Make a rubric marine get a maxed bolter and tier 3 armor with a krak gernade and a sigils of Tzeentch. This makes your armor heavy while allowing you max dps. When under fire retrete for 3 seconds and recharge armor then re engage. Super hardto kill unless used wrong