A little idea I had recently (that would hopefully fix a decent amount of issues with new players, a lack of tutorial, people leaving before they've 'learned' the game, etc) was that people could host "training nights" in the garrisons for players. The garrison is a woefully underutilized resource, and I think it could be very useful to demonstrate weapons, techniques, and generally show players the run-around. There's even a sparring area where 1-on-1 matches could take place to help players practice before they get curbed-stomped by some vet! (I mean, it'll probably still happen, but... at least they'll have more of a chance.) Feel free to discuss and fill out the poll. Obviously this would only be something that would work if a decent amount of people got behind it, but I think if it got going, it'd be great!
Glorious Dj Penguin is teaming up new players and are teaching them the ropes on his twitch stream every weekday. Everyone can join in, and he plays all the factions.
Your poll is a tiny bit biased. Its a great idea but first you need to be able to get in touch with the noobs and then rely on them turning up instead of just zerging the point as a 20 man rush on "whichever map you like".
Nice! I didn't know that. When does he run that and what does he usually teach? Just the most basic stuff? How is it biased? And yeah, spreading the word and getting the target audience involved would be the biggest obstacle.
If I'm hired on salary, like an official coach or instructor, I'll teach ANY newbie to fight like a damned Phoenix Lord in a week! - Ah, sir, please, my fingers are tired, I cant play for howling banshee anymore for today, can we please switch to some ranged class? - Shut up, you greenhorn, you damnit joined this game to beat the shit out of your enemies or to purely waste several hours on leisure? - Uh...the former, I guess.... - Then get your ass up, take the mouse and make that 3D screaming booty bitch slaughter everyone in power armour! Hurry, I have 3 more newbies to train for today, tomorrow we will practice with a Dark Reaper and how you can teamkill with a reaper launcher as many allies as possible.... SPECIAL OFFER LIMITED EDITION! First 50 players submitting their applications to my official Eternal Crusade training programs will get a 40% discount on an elite course - "Suicide Orangutan: take all guavas from your enemies and leave your opponents without transport". HURRY! ONLY 5 TICKETS REMAINING!
That's TEMPEST LAUNCHER ya git! Reaper Launcher is the one you are supposed to teach of its complete uselessness in any and all situations, nevermind its long-range pinpoint insta AoE death-missile or long-ranged area denial that I so far only have found to have practical use for defending Zedek point C
This depends on the community you are talking about the general Eternal crusade community is composed of a collection of sub communities such as guilds and streamers who will also build a community out of their viewers. The Community as a whole is simply too large and diverse for this to work. we all know what happens when you try and guide people during a match no one ever listens ... The sub Communities however have a far larger impact , the community's are smaller and are usually more established around a leader or a group of older more experienced players. It is in these environments that people are more willing to accept the fact they are new and are probably doing everything wrong and will be more willing and open to the subject of training . Infact most streamer viewers are there to watch good players play to improve their own game play. and ppl join guilds for team work . Your average guy that just log into the game to play, doesnt read the forum , doesnt visit the wiki, doesnt watch devs streams and isn't in a organised good guild but prob in his own guild or with a friend or 2 in a small friends guild can never be the target for such events because they simply dont give a shit. If the community wants to start training people than guilds should get off their high horse and start recruiting noobs and train them. They should be more vocal and more visible. the more guild stacks in game the more noobs get rekt the more they will want to join a guild , More vocal by advertising guild recruitment both ingame and more actively in the forums and maybe on steam. once in the guild they can be drilled to perfection. Streamers doing viewer games are always a great way for them to build up a bond with their audience and grow their channel and it's a great way to reach people who are not in a guild being trained so this a win /win situation for them . We could give it a try as the Forum Community but i think it would not be as effective as having guilds/ streamers do it .. Or maybe I'm just too old skool and to used to having guilds be the driving force in games. they seem rather elusive in this game tbh. I dunno..i don't cast a vote because none of the options reflect my thoughts on the matter. Plus i'd prob sit is as one of the newbies ... i could always use more game play tips n tricks n stuff =P
Harr harr, modern yoof-teachers like you is why the new gitz these days ain't eating their greens right, me says! Lemme show you how a real boss shows his yoofs the gubbins! Even da most experienced of all humie tech-boys are wondarin' how us orkz managed to build a tool so wondrous! Behold:
Give them a bonus to XP for being in a public war party, that would do alot more good than your training nights. Unfortunately you have missed the first point here massively. You are assuming that these people WANT to be trained primarily. If they do then they will search out the forums, the discord groups, the chat channels and all of the other stuff that people have offered up here. If they dont they will continue to zerg one point as a 20 man group all game because they are A) sheep or B) have no interest in the finer points of EC teamwork and no desire to learn terminology such as "ghost capping" or "melee" (whatever the hell that is....) The phrase "you can lead a horse to water....." comes to mind here. I wholeheartedly support your endeavour to bring organisation to the chaos that is most pugs but I think you will fail due to the above. The more "minor" encouragements that people can give (instructions on VOIP/Squad leaders predetermined/additional XP for teamwork) will carry a much longer, far wider reaching impact than even 100 training nights. This is because they will reach a wider audience in a shorter space of time and most importantly they will NOT impact massively on the average pubbers game time. These ideas are great and I can see the whole pied piper of hamlyn effect here teaching the loyal space marines the idea of teamwork in the land of milk and honey but i dont think many of them will actually be too bothered by it because they dont know that they need to be taught. They will think "who the fuck is this guy and why does he think he knows better than me!" because you know, human pyschology and all.