I really did not like the addition of being able to roll off a sticky weapon. Throwing weapons in this game a gimped enough with the lagging, incorrect guidance path, and for ork bombs they just drop on the floor no matter what trajectory. These are military grade fast acting adhesives/magnets. There is no way you are getting that shit off when activated without the proper solvent, heating it up and re-polarizing, or shitloads of electric current. So, please vote for your preference.
nope, ESPECIALLY with the horrible lag on grenade throwing now. if you manage to stick it on a player, then goodbye player.
No it makes literally zero sense, the sticky grenades, melta bomb aside are already bad enough. If you get stuck it's generally your fault.
The point of krak is to be anti-vehicule. And the 'it's buggy and laggy already so it's fine" argument is not a good one. You can't base balancing on bugs. It's fine to roll off sticky grenades because it was a hard counter to melee.
There's almost no purpose in using Plasma Grenades (AKA our only grenade) on Eldar anymore. I mean, I can stuck it to a body that's on the ground and get the kill from someone who revives him, but that's really isolated and defeats the purpose of equipping a grenade.
It was a hard counter to RMB spammers only.Any other "melee" doesnt even allow you to throw the nade.And regarding AV how many are needed again to kill even a rhino?
Rolling to get a melta bomb off you I am fine with as they are anti tank weapons but Krak, Plasma and Sticky Stick bombs are not all that easy to nail someone with so its part of the reward that you hit someone with it. Would be interesting to get some Dev insight as to why this change was made. @BrentEllison @MichaelChan