Bolters and Storm Bolters do all that. But better. The suppression from a big shoota doesn't compare to a heavy weapon (loota/devastator). Bolters can shoot right through it and still gib you. Especially now with 0.25 Accuracy off the bat. Don't forget that the Big Shoota has 26 damage per bullet at 100 pen, with lower damage fallof per distance, still outmatched by bolter easily (from LSM with the range barrel and CSM with the accuracy one)
Makes little sense to say I think it's supposed to take higher caliber bullets than the regular shoota. The difference in drop off is 28 damage at 28m at 80 Pen. with 18.67 at 100m. The Big Shoota is 26 damage at 12.5m at 100 pen with 19.1 damage at 100m. When the toughness patch is released, the Shoota will instead have 100 and the Big shoota will have 120 base. Stats wise, it looks like the BiG Shoota is a close up support weapon while the regular Shoota is a mid to long range one. Which given Orky Recoil- i only know one person who can use the Shoota at range with any success. (They somehow use the 4x scope.)
http://wh40k.lexicanum.com/wiki/Big_Shoota It's not only listed there it's also listed in a few of the books big shootas do shoot larger caliber rounds than the standard shoota. It's part of the reason they cost more. Also the big shoota on the UAT is only 100 penetraion as is the standard shoota... That doesn't change the fact that even if they boost the pen by 20 it's going to be a very lackluster weapon that isn't all that great. As it stands we basically have no reason to take it over the standard shoota as it has multiple crippling issues such as the delay on firing and the turn speed being slowed while firing.
@Dakiaris They've not updated the UAT with pen bonuses for anything that's not the factions basic ranged weapon.. (Bolter. Shoota and ASC) So the Storm/Combi Bolter and Twin-linked ASC As well as the Big Shoota should be in the next update. 130 Pen Vengeance, enjoy.) The downsides to the Big Shoota are primevally because it's a support weapon. Stick with some other boyz .I've charged Vets while shooting and walked away. The only use for it at range is supression while other people close in. Since the d amage and accuracy are poor. The latter i can understand, because Ork. The former i don't get, unless it's because It's on a class that among the other factions doesn't have supression. Even if our Dok is the only one that's stuck with a knife class weapon. The delay for firing is the same as Lootas. The turning speed while firing i don't notice, because it's not something i do given that I'm usually surrounded by Orks, and i want to try and shoot them as little as possible. ( I make up fer it wiv da Kannon, haha!) I think overall, it could do with either a damage buff, or a buff to the not even second rate suppression effect as your very likely to still get hit. It'z amazin' agenst Eldar do!
Honestly I see 0 point in giving shootas a "support" gun when they already have really limited options. We literally have shoota , big shoota , rokkit and that's all folks. I'm honestly done with the gun in general at this point the devs will either make it a decent gun or leave it as trash. I've suggested so many times it gives me a head aich that the devs actually do something with the gun but honestly I don't think they are going to do much of anything with it. They are not going to do much of anything with the ork faction as a whole they are so half hearted when dealing with anything ork related that it just demoralizes me and makes me wanna not bother with the game. We're missing kombi weapons and our plasma equivalent for shootas and as a whole our melee is kinda meh vs other races as we lack power sword equivalents and our power maul equivalent is a unique that can't be modded. There's so many issues I have with orks and I still main them and question it constantly it's like I'm punishing myself by sticking around like some kinda sick masochist. Ehh venting.... I'm done now... going to sleep it off.
I personally think the suppression is highly undervalued. It's hard to notice when you're giving rather than receiving the suppression but it does help. The big shoota with the improvements to the spin up time and the turn rate have made it a fine weapon and very good at taking down people out. I agree it's role overlaps with the shoota a bit too much so I'd much prefer them actually go the other direction and make it more Combi-bolter esque with the spray and pray mentality. As far as converting the Shoota to an SMG: What you're describing is basically the Rodeo Shoota, it's less accurate with higher fire rate but same damage. So we don't need another SMG especially as a default weapon. Regardless of how long it takes to get, we're not talking progression here but the overall weapon diversity and usefulness. Without the shoota being as it is, Orks would have no default classes with long range weapons unless they changed the default class to use the big shoota, but then you'd have a race with tons of suppressing tacticals. The primary problem is that the Big Shoota is trying to be a heavy bolter, but can't brace, so it can't improve it's accuracy to perform well enough at the ranges it's intended to engage from. And because the recoil and accuracy are worse than the Shoota, all you have is a Shoota that does minimally more damage and half suppression. If I recall, they said attachments were part of the LP overhaul as well going up in price but also effectiveness, so that might change the landscape as well as far as being able to double down on accuracy for the big shoota or something like that. tldr: Shoota is fine Improve Big Shoota Long Range Combat is make it distinct from the Shoota SMG = Rodeo Shoota