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Rokkit Launcha Vs Plasma Cannon: A comparison

Discussion in 'Orks' started by DicersonWH40k, Dec 4, 2016.

  1. Cydonia Cydonia Well-Known Member

    Why are people comparing the PC to the rokkit launcha anyway? PC is an artillery piece, and the rokkit launcha is a short range anti-armour weapon. Not sure where this rokkit sniping stuff is coming from, it's way too unreliable for that outside of fluking someone moving into it.
    Whitefox550 likes this.
  2. RageScreama RageScreama Well-Known Member

    It actually has pin point accuracy at about 100 ish meters. It has a preset pattern that always crosses through a certain point at range.
  3. Cydonia Cydonia Well-Known Member

    Well, that's good to know.

    For reasons.
    Whitefox550 likes this.
  4. Iratus Iratus Prefectus

    Friendly reminder that Rokkits are for scrubs and the fact that they have next to no backsplash against a target at close range is stupid.
  5. simply a "nerf rokkits rocket op" thread in disguise.

    Truth is I run rokkit not out of choice but because its our only viable AV build , if people were to nerf this without giving us other Av options then it would seriously screw up our race.
  6. Xio Valency Xi0 Preacher

    Honest Question now:

    Why do we have two of the exact same thread again?

    Is it so one has LSM feedback and the other has Orks? seems weird to me honestly since either side would have obvious bias for their side and we have like more Orks in the LSM one anyway.

    Also I find it comedic how one of these threads comes out after the plasma noob tube got nerfed :D
    Slough_Monster likes this.
  7. Cydonia Cydonia Well-Known Member

    Tankhammers when
  8. Galen Galen Arkhona Vanguard

    Alongside everyother 2 handed weapon i suppose...post-launch/soon(tm).
  9. Spookums MasterSpookums Well-Known Member

    I don't even get why their being compared when they're not even equal or used for the same purpose. Hell, ones a heavy weapon and far more accurate.

    Compare the PC to the Kannon, our equivalent and list the numerous bugs with it. You can't reload while braced. You can't zoom in while braced because the scope obscures view. It has no snapshot to defend yourself with if melee (Or anyone, really.) gets close.

    Sure, the charge up shot acts as the charged shot (We can't Overcharge it.) And is primerally AI. If you lean over a rail, the length of the barrel of the kannon often makes the shot clip the railing if your trying to avoid bracing reload bug and results in you killing yourself.

    The grenade throwing mode is piss poor, since it's a basic frag grenade, which doesn't kill anyone but Eldar. It just stuns LSM and CSM. Though that's also shared with Eldar grenades as well as our regular stikkbombs.

    The Melta is way more accurate than the Rokkit as an AV choice. It does however, have shorter range which favors the rokkit though it's rather random at long range. The melta overheats. Though if your firing it until it overheats your using it wrong because if you use it until just before, it charges faster. It's 4 seconds between rokkits no matter what. 3.5 with the Master Crafted one, which is only marginally helpful.

    To the Gravgun, which is a longer range melta, which can be modded to cause high levels of damage at the cost of overheating it faster, the rokkit doesn't slow it's target, and while the rokkit may OHK I've been killed by regular gravguns plenty of times, because Ork maneuverability is already piss poor, the gravgun just makes a problem even worse. It makes our half range lunges practically none so that a gravun using Tact just backing up will kill us with it before we can even get choppy unless you have a friend kill them who's not getting hit by the denist beam.

    Conclusion:

    The kannon, even post PC nerf is still inferior given the bugs.

    The Rokkit against AV depends on the skill of the person using it. While the Melta does not to such a degree. The Gravgun does, though when modded not so much. I understand that the Gravgun is a more of a support weapon, your supposed to shoot melee classes with it when someone else on your team is fighting on them but on it's own, It's not all that bad. Your not as likely to TK your own team with either, when the rokkit can veer wildly off course and hit one of the boyz in the back, which still counts as a TK, and if they get too happy with it they will get kicked though no fault of their own.

    Given that the only real viable AV for Orks are currently Rokkit or Zzap Deffgun because as has been said, the Klaw is useless currently, taking twice to three times as long for attacks. With the Plasma Deffgun and Kannon for light AV. The LSM have- The Melta, The Gravgun,pistol and cannon. The Multimelta and the powerfist.
  10. RageScreama RageScreama Well-Known Member

    Just gonna say that with enough practice at ranges of about 30 m plus a high skilled kannon user is more dangerous than the current PC user.

    The flight path on the kannon is a lot smoother and easier to predict at range. Obviously this is for charged and mortar shots. Seeing as the basic grenade bounce shot is a total crap shoot as to wether it goes where you want it to.

    Also I dont mind no braced reload. Means I am way harder to snipe with a LC or reaper launcher.

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