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Ranged <-> Melee

Discussion in 'General Discussion' started by Ixim, Mar 21, 2017.

  1. Is my sarcasm meter broken? o_O
  2. Xio Valency Xi0 Preacher

    No think about it, you give up a power slot(Jinx and Enhance are the competition here) to do what a power sword does to practically all Eldar classes which is one shot heavy from behind, feel bad man

    I main Chainsword on my MoK because the venerable look cool for the theme, If I can do well as a player who has never used a powersword in his entire game time I think you can live, plasma pistol combo nice with them in my experience.

    Lost 50 health for 13 damage, I would need 4 light attacks to gain what I lost due to a worthless stat in melee combat, oh the humanity op Eldars
  3. Sorry don't know what's happening and why the forum wants to have my words as quote from Xio.
  4. Xio Valency Xi0 Preacher

    I had the same problem earlier, I had to add small lines to your quote just now or you wouldn't appear in a response

    devs plz
    Ephaistos likes this.
  5. I oneshot LSM/CSM and even some Orks with Warlock. I can only do that on a Banshee AFTER screaming(with its horrid CD and giving myself away) or an Alpha strike from a SS(and even then I've had people survive it now and then).

    Warlock with Force sword can do it over and over again with only positional requirement needed, no CD's, no one time stealth up etc. You can even still run Embolden with Force if you really want to be a non selfish Warlock(but you have to drop the damage mod and start losing one shot ability).
  6. I use it also (i mean the chainsword) and I live with it, just not understanding how a 15s TTK in a duel can be made with a 1,5s TTK with range.

    No they loose 50 HP because all pen and toughness value were change to 100 and this 50 HP was the difference between previous and after patch, then they keep old score to get glass canon effect.
  7. Xio Valency Xi0 Preacher

    You give up one of 2 amazing powers to gain the ability of what other can do to your faction, I still think it should get a 75lp increase to be added to the pistol slot, I would gain better use from a fusion pistol and enhance
    CQC boltor better than ASC due to the EHP diffrences while having better range, possibly bigger mag size and scopes, I would like my cannon now, anway devs nerfed Eldar health because of "hit boxes"(meanwhile servo skulls:rolleyes:) and speed(meanwhile MoS:rolleyes:), both of which means nothing to me in melee combat, I would regain 50 health on melee classes for a 13 damage decrease without any form of hesitation if that was actually the case.


    Side note I think the Warlock doesn't even get the minor increase as well, will try to check but the game kicked me again.
    Sily likes this.
  8. Enhance can't stack and lasts 40 seconds, an Eldar team shouldn't be so thirsty for a Warlock that if I take Force we suddenly don't have Enhance.

    Which is another problem itself in that Eldar are too dependent on Encrutch spell right now heh.
    Xi0 likes this.
  9. Warboss Sickytoof Karond Steam Early Access

    I stopped meleeing with orks due to the reach disadvantage which is infuriating, but from time to time I still do melee as the other factions. I think Eldar has the easiest time at it, jumping behind someone to strike again, but the marines do decently with shields. Still though, the game favors ranged now and I wonder if they couldn't switch it up a little.

    What if GAs from all factions could cap, while the tactical classes retain their capping ability however it takes them twice as long to cap than it does currently?

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