No shit sherlock . Incase you missed the point , i'm pointing out they are monsters in their own special way , it's just that at a certain point you are overdoing it with trading in survival for utility . My skull loadout for instance doesn't have a stalker bolter doesn't have medkits or ammo bullshit noir a plasma gun . what it does have is a skull a cqc barrel extra ammo clip and a MC combat knife because Dbash costs durability and CQC combat has a lot of idiots trying to melee you and you need to rek those fools. It has around 384 EHP which means i can take : 11 rounds from a bolter 10 rounds from a bolter with cqc 14 rounds from a Shoota 13 rounds from a CQC shoota 14 rounds from a big shoota 3 rounds from an auto cannon etc etc Going any lower than this is hugely gimping yourself to the point the skull doesn't benefit you nor your team if ur always laying on the floor bleeding out because outside of eldar most of your adversary's have 450 and up EHP and vial uptime is never 100% so you can count on that always being there to save your ass either. When it comes to LSM i am the motherfucking angry marine. and WILL pay $100 for powerboot cosmetic's if they ever make them.
If a Trukk is left alone in a forest, and no one is around to see it, Somewhere in the multiverse A Fire Dragon is already out there blowing that sucker up. Also: FD: How many Trukks could a Fire-Dragon Krump if a Fire Dragon could Krump Trukks? Ork: A Fire Dragon could Krump no amount of Trukks cuz a Fire-Dragon cant Krump Trukks. FD: But if a Fire-Dragon could Krump Trukks and would Krump Trukks, what amount of Trukks would a Fire-Dragon Krump? Ork: Even if a Fire-Dragon could Krump Trukks and would Krump Trukks, should a Fire-Dragon Krump dem Trukks? FD: A Fire-Dragon should Krump, if a Fire-Dragon could Krump, as long as a Fire-Dragon would Krump Trukks.
Are you trying to say you there's something wrong with the Ork camera + Rokkit Back Cosmetics? Looks good to me.
Tacticals honestly feel the strongest in my opinion. Ability to carry grenade bundles or the dreaded servo-skull, as well as having one of the most powerhouse primary weapons at the moment. They're extremely versatile if the kit is utilized properly, moreso than others that are supposed to be of the same class.
Heh, I have noticed that Shootas buy need to have pretty good trigger control too, especially when it comes to medium range. Crouchfiring, tapfiring and quick bursts aimed just above chest lets an ork be quite victorious against any bolter or shuriken launcher, no matter if it's big shoota or normal shoota (though big shootah seems to be at slight disadvantage against storm bolters and CQC modded weaponry). Woe the day when marine learn to crouch. I have also come to love dakka slugga for AV shoota loadout. Some calm shooting and a good whack or two can defeat a tinman popping out to defend its precious rhino.
hmm, well true, tho your veichels are a lot faster and they are really easy to control, so avoiding most melta bombings isn't that hard for you all, but hmm, maybe they should give the wave serpants a lil bit hp buff, its true your tanks and such are supposed to be lighter and less stronk in pure defense but. gameplay wise speed is strong but durability is too. so balancing it with more hp (Or melta bomb reistance? just enough to make you survive 1 with enough hp to ride away and have a ok chance of surviveing)
They also aren't actually faster. They accelerate faster, but their top speed is the same. But speed doesn't even matter much when it comes to Melta Bombs since you can't reliably place them on moving vehicles anyway.
Melta bundles make Dragons the most influential thing in the game right now, in my opinion... at least with most maps. Maybe not so much pegasus station, but larger maps are completely ruined by melta bundles. It's impossible to attack points on larger maps without a transport... which dragons delete instantly the moment they reach the transport.