1. How about reusing PvE-maps for PvPvE? 2. When will we get some kind of storyline/background/roleplaying? As is, the game is mind-crushingly repetitive: No match means anything. Not even campaigns have any influence whatsoever on what is happening. War has raged on Arkhona for a full year now, but story-wise the game is at the same point as it was on Day 1. Nothing about Chapter Master Azrael's hunt for the Fallen on Arkhona. Nothing about Abaddon's crusade. Nothing about the catastrophe the Eldar have seen and that they are trying to prevent.
http://forum.eternalcrusade.com/threads/writing-for-eternal-crusade.69239/ They don't have a writer. This is something the community may contribute to if interested. So, just make your works publicly available on some site you can upload to and see if the team would be interested. @Katzu_HSM was considering a personal contribution and did some stuff on the forums.
What's the status of the engine upgrade and what avenues specifically do you think the upgraded engine will open up?
Will the recoil be taken off so we all have wepons with no recoil like many youtubers have? And the Autioaim head chots that some have can we all have? The bann did not work? Or is it me?
I believe the official line was that upgrading to 4.16 did not show a sufficient enough benefit to warrant integrating it. However there sister team will no doubt update there other super secret project to 4.17 and beyond and as they're both written on the same code base then integration of newer versions could be possible if it shows sufficient improvement to warrant the time it would take to implement.
Will we be able to create maps with WS? Will invincability while dodging remain?(Is it intended?) Is it planed to make chapters more diverse? How? Is it planed to add stronger units to the game(standard<veteran/elite< ?) and will better units like vets be earnable in a match by performance so they aren't limited to once a game?