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Q&A Questions Thread #42

Discussion in 'General Discussion' started by Djemo-SRB, Feb 18, 2017.

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  1. DjemoSRB Djemo-SRB Preacher

    Welcome to the Q&A thread.

    In this thread you should post the questions you wish to be addressed by the devs, and the chosen 15 will be sent to the development team. The answers will appear in the following thread when the questions are answered (please check here before asking your questions, they might be answered already):

    http://forum.eternalcrusade.com/threads/q-a-answers-compilation-thread.32349/

    Now a few guidelines to the thread:

    1)This is not an arguing thread, so if you have something between you to discuss on the matter of a question please do so in a PM or a designated thread about the said topic. The posts that should be posted in here are questions you want the developers to answer and the “sourcing posts” (explained below).

    2) Any questions about the Q&A thread itself should be directed to me through a PM, I will not be cluttering the thread itself with those discussions, I hope you wont either.

    Disclaimer: Some questions might not get an answer even if in the 15 chosen, due to the devs not even starting development on the subject in the particular question or cannot talk about it at this time.

    In consultation with Katie, it has been decided that 1 of the 15 questions is relegated to the Q&A team. Based on current events (hot topics people didnt ask in the thread, other very important subjects) it might be raised to 2 from time to time.



    Be the helper of the 41st millennium:

    This is what I meant above with the “sourcing posts”. Basically as a community we can answer allot of things and direct the people to the said sources of answers. So outside posting questions, if you know the answer to someone elses question, feel free to answer it.

    However please do so by also linking a source to the information (a post, interview, livestream etc). Im sure you would like people who tell you similar things to do the same. The Q&A team will be doing this as well ofc, but we can miss some of them that already have answers, so it would be very helpful. By doing this you are helping eliminate the questions already answered and the other ones have a better chance of being in the chosen 15 (cause they have less competition).

    Thank you for reading, and lets get started!



    Next thread will be: March 18th
    No_1 and Grigdusher like this.
  2. LucianNostra Well-Known Member

    Eldar visuals - is there an honest plan to improve them at some point soon ish or is it more of a pipe dream?

    Aspect warriors are recolored dire avengers, the hawk and reaper have some slight tweaks but other than helmet none are true to form

    The warlock has very weird forearms and the cloth on the female lock with the craftworld symbol clips heavily, also the robes are way to fluttery always floating around your midsection while moving.

    Eldar rtc items like shrines are still overpriced and many options like the shoulders are incredibly bland and washed out especially given the costs

    The advanced LP armors outside the reaper have no visual difference despite having to unlock 7 of them at 85 points each (ok the warlock has diff colored shoulders it barely counts)

    Also the revered classes just have some glow effects.
    Twirl and Aven like this.
  3. Azzagtot Azzagtot Drill Abbott

    Will we have special armor-appearence for each god?
    What about Tabletop elites such as: Noise / Plague / Rubric / Berzerk marines?
    Will terminators have ther special sound effects?
  4. Remo RemoSupremo Confessor

    Since you will be making supports much less durable, how do you plan to balance Pain Boys and Wolf Priests who are forced to go melee with close range heals? They will be at a massive disadvantage compared to Sorcerers and Warlocks who have ranged heals/revives, and Apothecaries who have Bolters.
    Redfingers and Sumshine like this.
  5. Hostilis-s Confessor

    I) When will we see Terminator gameplay?
  6. Aven Aven Subordinate

    Would it be possible to have a different running/sprinting animation for ranged and melee weapons.

    By example the 'High carry' of Eldar rifles is nice, but when you run around with a Banshee and her sword, it looks like she's slapping her face with it. Having the Dawn of War 2 weird ninja-like animation would be dope
  7. DrunkScotsman Scots First Blood!

    For Csm and lsm you said a long time ago that the mods you put on a weapon would allow it to be unique and have a diffrent look, "aside from just the scope and mag on".So will we be able to see more pattern weapons and diffrent mods than the basic 4 catigories, and possibly have the unique customizing that was said during alpha?
  8. Flyby Flyby Member

    If CFX/SLI support will ever work correctly? Like in november, for example - it works almost normally back then. As i recall, is some faq topic it was stated that the game is support SLI/CFX. On the official UE forums, however, Epic Games said, that UE4 is not supporing SLI/CFX and never will be. Sooo?
  9. Why do you prefer examining K/D ratios for each class instead of experience/death ratios?
  10. Redfingers Recruit

    Why are JPAs/Raptors/Stormboys having their health, armor, melee damage, and power weapons nerfed on UAT when they have worse kill-death ratios than tactical or devastator equivalents?

    What is the design goal for Painboys to make them balanced against their Apothecary/Sorceror/Warlock counterparts?
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