Ok, we all know that in PVP, mobility is life. That if you are not moving, some Heavy or Jump Assault will take advantage. Usually when you least expect it. We know that in PVP, even when teams try to work together, it is every man/xeno for himself. We also know that lag kills players as much or more than stupid decisions do. In PVE, we are not facing players who will do the utterly unexpected, usually at the worst possible time. We are facing hordes of AI Tyranids. None of the regular Tyranids are a match for even the newest player one on one. Warriors are but they are rare. So, the gaunts don't come one on one. They attack five or six on one. Even then, not too hard to beat if you have a clue how to play and you don't lag at bad times. Horde is just a larger group of enemies at a time on familiar maps, some easier, some harder. Thing is, every time I have played Horde for the last few days, I see the same thing. The faction doesn't matter, it is always the same. The Heavies set up, get a clear firing line and someone jumps in front of them. Assault, Tactical, Support, it doesn't matter. They HAVE to stand in front of the Heavies. Which is DUMB! The whole POINT of a heavy weapon is to provide heavy supporting fire for the team. In Horde, the point is to cut the approaching swarm down to size BEFORE it gets close. If they do get close in numbers, even on wave 1 the team can get overwhelmed. Which is seriously **** embarrassing. (3 times today! Which is why I am writing this.) When you block the heavy weapon, he cannot stop the Horde from getting close. I know that many melee players think that they can take on a swarm all by themselves, but that doesn't happen. No matter how good they are, while they are focusing on one target, three more hit them and that is not survivable even if the gaunts are not adrenals or venoms. First couple of waves in Horde are fairly easy to solo with any class, but they get much harder fast. Regular PVE runs are a bit more challenging since some of them have infinite spawns and many people don;t care to play in a way that will allow them to win. If you HAVE to play melee in PVE Horde, please know your role. You are there to hold the enemy in place away from the ranged combatants. Period. I don't care how many kills you get, if we lose, then we LOSE and you get no XP for gaunt kills. Then if you scream about friendly fire when you were dancing all over the place and no one could see you until you were in the midst of a swarm we are gunning down? We will laugh at you. Speaking as a Heavy, very few things irritate me more than having a clear line of sight and then a teammate moves into it. Either edging into it, dancing into it or whatever, they make it so I CANNOT do my job. If you are KNOCKED into my line of fire by an enemy and then move, that is one thing. But if you just DECIDE that YOU need to have those kills and I don't DESERVE them, then I might just shoot YOU to get you out of my way. I don't want to shoot friendlies. (Most of the time. A couple of the ones this morning, I was sorely tempted) I want to win the mission, get XP and level my characters. Not everyone has the same level of situational awareness. Not everyone will look around when the game is going fast and gaunts are swarming towards you. But if the heavy isn't firing before the gaunts get close, there is a problem. Don't be the problem, please.