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Proposal for capture key. (melee classes)

Discussion in 'General Discussion' started by Konok0, Jul 8, 2018.

  1. Why not give different keys tools to different classes;

    Ground based melee put a padlock on the point that can only be taken off by enemy ground based melee.

    The following traps would only be visible by the class type that can use them;

    Jump / Flyers put a trap on the point that breaks the key of anyone trying to capture the point who would then have to travel back to an ammo station to get a new key before trying again.

    Heavies put a trap on an enemies ammo station that breaks it till another enemy healer comes by and fixes it.

    Healers put a trap on enemies ammo station that injects the user with a fatal (or annoying) virus, only removable by other healers.
    Data8671 likes this.
  2. Deathwish Deathwish Well-Known Member

    ITS A TRAP! MEMES COMMENCE!
  3. Catnium Catnium Well-Known Member

    Yes ... like the Melee weapons... for the melee oriented factions.
    The capture keys are obviously a way to "promote" the wider use of melee troops for these melee factions.






    [Edit]
    I was told thread this needed more meme's
    So here you go.
    [​IMG]
  4. Lucius Vinicius JojoKasei Arkhona Vanguard

    And...what follows on the left side after the "Yes"? "Rinse Repeat"? :EldarWarlock:
  5. Catnium Catnium Well-Known Member

    Sounds more like thats whats going in the brains of people here.

    same old ..same old..
    gief capture key
    make Psword cheaper
    nerf NCS
    Nerf Abbadons
    gief moar
    moar
    moar

    Than whine when factions become copy/pasta.

    BTW what's really the problem ?
    These same people go on record claiming melee is fucking useless... and now they yelly that the
    " useless class" they can " just rollex to death " has a capture key ?

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