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Power Klaw has no Fast Attack

Discussion in 'Orks' started by Redfingers, Sep 18, 2016.

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Power Klaw has no fast attack. Do you agree with this?

  1. Yes

  2. No

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  1. Redfingers Recruit

    I have bought a power klaw and a power fist.

    Power Klaw has no fast attack. Power fist does.

    Please discuss.

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  2. Mad Dok Kadbrakk Pablus Arkhona Vanguard

    Eh, I kind've actually like the whole 'forced power attack' thing, makes it seem a very slow but powerful weapon.

    Y'know, like it SHOULD be.

    Just remove the quick attack with the Power Fist.
    Ximmons likes this.
  3. RageScreama RageScreama Well-Known Member

    Wouldn't mind a snipping attack for fast attack.
  4. Orkus Pokus Trenchwar Arkhona Vanguard

    It's annoying because it means you cannot win a clang. you cannot interrupt a strong attack and a banshee strong attack is faster than our own fast attack. Meaning anything cancels what we do, and we can't cancel anything.

    I could live with power klaw being an anti vehicle weapon. But you won't get a single hit on an eldar vehicle with a power klaw unless it is completly unattended and they did park it on a rock (because it will be out of reach).

    Right now, an electrified axe is better. The only good thing about a power klaw is it insta kill on a strong attack, but honestly, I could actually live with a less powerful strong attack and a reliable fast attack that actually can win a clang vs a chainsword.

    Also, I don't know how orks are best at melee right now?

    powerfists are better. any other weapon as an equivalent for each faction. We have shorter reach and speed than eldar, we have a bigger hitbox and have an harder time to outrun (because we are just easy targets to shoot).


    Why no charge mechanic for orks melee?
    why not stronger or faster or aoe attack with larger zone for orks? why no special mechanic to actually make us a melee faction?

    You can't call us melee focused if anything we have is at best equal to others in terms of damage and just downright worse in terms of reach, attack speed and movement to charge the enemy in melee.

    Well, we got nice pistols. I still don't see how having nice pistols makes us a melee faction.

    I feel silly when to beat eldar I have to beat them at shooting with a deffgun. Thats like loyalists having to beat chaos at melee because they own long range with autocannons and sorcerers :|.


    So well, end of rant, I disagree with having no fast attack on power klaw if we are to be better at melee, why in hell is the powerfist a better melee weapon?
  5. I gotta say that this is pretty screwed up.

    If melee is supposed to be a rock-paper-scissors affair but one faction (which is melee-focused) has their strongest melee weapon (at least for the moment, I assume) lack one of those options then something's gone wrong in the design department.
  6. Redfingers Recruit

    The interesting thing about this is that the power klaw actually does more damage against vehicles than the power fist.

    I was thinking about when Brent Ellison said that the klaw should be the orks primary anti vehicle option, since they don't have meltaguns or equivalent.

    So I think this was a conscious design decision to make power klaws slower and lack fast attack to make up for their increased vehicle damage compared to the fist.

    Incidentally this results in the PK ironically lacking the scissor in rock-paper-scissors.
    ringoblood likes this.
  7. Ximmons Ximmons First Blood!

    Rock paper scissors cant be broken for one race. With that said I actually like the idea of just removing the fast attack all together if they want these used as more anti vehicle and anti terminator weapons. If sm and csm keep a fast attack orks need one as well. The added damage to vehicles is not enough to mitigate our inability to go into melee with this weapon
  8. Well, that's bull. While the Klaw should be able to hurt tanks, that doesn't mean it should be pointless against infantry! The Zapp gun already exists, if you want to go full AV you can run one of those and avoid up-close and personal nonsense altogether.

    And considering how much use the Fist gets against infantry, you'd think that the Orks would get a proper answer to match it.
    Ximmons likes this.
  9. Fistikuffz da Harassa Lawro Well-Known Member

    Who the fuck is trollvoting 'no'
  10. Redfingers Recruit

    Well, guys, I just played a game against Eldar. Maybe this pic will make you feel better.

    This match was completely terrible. I got outclassed multiple times by Dire Avengers with their knife... the lack of fast attack means you can't clang their attacks, so they just chop you up until you can get a d bash in, but d bash seems to have a delay unlike patch 21-22 when it seemed to put up a defensive shield before the kick, so they get two slashes in even if I click it early since their attacks are so fast.

    I pulled 15-25 kills against CSM with the Klaw, but it is extremely challenging to use against Eldar without the fast attack clangs.

    They just roll out of the way when they see you d bash, then walk back and shoot.
    Then when you're charging up your power klaw attack, they just spam fast attack and chop you up.

    That said, it's Anti Vehicle power is definitely good. It's knocks tanks into next week. Also something to be said for punting heavy bolter marines off the balcony rails.

    It's not really a complete melee weapon without clangs until defensive bash is fixed. Defensive bash needs the fast attack deflection back.

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    ringoblood likes this.

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