True. Hopefully after launch they will spend a couple months on hard core bug fixing and just a small team perfecting the content they want to add. After that switch a lot to the content to make it right the first time out the door. Hate seeing small companies release new content for a game, just to say they have released something and have it nearly unplayable due to the number of bugs that should have been caught in quality assurance testing. So we shall see it when we see it.
UAT is still down for maintenance. I'm new to the UAT - is this normal? As in, do they add the patch then don't reactivate the UAT til morning? When I saw it patch earlier, I was confused because it's so late.
What if they put a patch out to live that causes a instant CTD and then all of a sudden they need to revert the patch (takes time) or fix the issue (takes time). Time that people would use to come on the forums and be like "You realize testing your patches should be a fucking thing?"