Fightin' Juice! Small heal on application with a long-lasting but slow-acting heal-over-time, making it an effective combat drug(Fightin' Juice!). Because of the small initial heal and slow speed of the HoT the application speed could be very fast, allowing a Pain Boy to quickly double/triple dose a Critical Ork or Juice! up multiple Orks before a battle. Additionally, if an Ork with the Juice! active goes Down they would have increased Down HP and Crawl Speed, making them more likely to survive after being shot Down so they can be Revived. Finally, if the Downed Ork had a very high percentage of their HP when the Juice! wore off they could Revive to the Critical State. By default the Pain Boy would apply it to Orks in melee range but could purchase a Needle Gun to allow them to fire Fightin' Juice! needles at allies. The Gun could allow the Pain Boy to deal slight damage to enemies but the primary focus would be healing allies, with his Slugga being a better ranged offensive option.