Every other faction has better stuff and stuff that is better I just went threw all the items in the game as well as base character stats and im actually kinda pissed. Here is the Teir list the faction are so imbalanced there is actually a teir list. ELDAR CHAOS LSM ORKZ YOU KNOW WHAT MAKES ORKZ LAST? JUST ABOUT EVERYTHING the 200+ matches I played as orks today and my comparison when I wrote down all the time stats and compared them and tested the items that didn't show stats to record them. Here are some related to the Shoota vs bolter and combi-bolter ---------------------------------------------------------- The CombiBolter for the LSM and CHAOS performs better then the shoota It does 10 more damage per shot this is more then 1/3 more damage pershot It has 25% less weapon spread has 25% less recoil but has 15% less firerate The Bolter same story as the Combi 10 more damage pershot this is more then 1/3 more damage per shot but with more like 65% less recoil Way better range same spread as shoota and 20% less rate of fire --------------------------------------------------------- The World Map is a helpful diagram but It has fluctuated allot just this morning. I have been winning most of my games but not by playing right! I have been hiding in crevices striking enemy groups from behind there fronts but mostly I have just been Encouraging large groups of people to stay focused on me and chase me for as long as possible. I started to notice how subpar the weapons were and so I picked up this tactic I call fake out and distract where I engage or seem like I want to engage and then just run away as efficiently as I can and I just keep doing this until they have no choice but to focus me and so then I must just try to distract and holdout as long as I can. The Distracting method has been the largest break threw in my Win loss ratio but I get very little exp for it. Also many times people are playing casual or lazy and there not trying there best. You can tell because people will be afk, camping allot of spots, or you will notice your not getting into allot of 1v1s or even fighting conditions. Orkz Vs Space Marines Orkz have almost nothing to offer but the WAAAGH mechanic. A few guns have more ammo. Better Grenades. Space Marines Better Ranged The Bolter,Plasma,and many of the Heavy weapons mainly the large Plasmas perform better at range The Combi,Melta,charged Plasma perform better at Close range and even better at Mid ranged. There guns off better recoil, Better damage per shot, better recoil and same or better spread, while there ranges are also far superior. They have smaller hitboxes and more mobility. There death animations don't cause half there body to linger upwards for a few seconds. They have better dodges and better Dbashes. SM have Powerful. Viable, and diverse Anti Vehicle options. Even your shield is better on your assaults. Many orkz say the SM Fist is faster then the Klaw. ------------------------------------------------------------------------------------------ Orks are the lowest race thats why Im not asking for a debuff on Space Marines because while they are considerably stronger then orkz Chaos is considerably stronger then them and Eldar even more so then Chaos. Orkz and Space Marine Need the casting time removed from the Melee heals it should just be a shank then on there way since they have to be melee range for it anyways and they have no spells. Space Marines need items that put them on pare with the items and stats upgraded Chaos Marines but the SM are getting better range then chaos its coming in a few patches in the form of Grave Weapons. <<I was asking for The Shoota to have recoil that fits atleast directly inbetween the bolter and Combi and to remove the delay after pressing the fire button for the Big Shoota.>> As well as for the DBash animation to play faster and recover faster. I have seen people recover faster from the stun I give them with it and react faster then I can recover from the animation I did after I stunned them. The way it is now also you are punished so much as an ork for missing a dbash its also really hard to hit eldar with it at times. Also on this note let orks have Looted Umie weapons added to their arsenal even if they have slightly worse stats it will be better then nothing they can have looted or rusty skins or something. --------------------------------------------------------------------------------------------------------------------------------------- OTHER NOTES The CombiBolter for the LSM and CHAOS performs better then the shoota Its does 10 more damage per shot this is more then 1/3 more damage pershot It has 25% less weapon spread has 25% less recoil but has 15% less firerate The Bolter same story as the Combi 10 more damage pershot this is more then 1/3 more damage per shot but with more like 65% less recoil Way better range same spread as shoota and 20% less rate of fire On top of this the Chaos get ridiculous buffs that the orkz do not get The Orkz also have the largest hitbox even there death animate they stay halfway up for like 2-3 more seconds before going all the way to the ground and when on the ground there a bigger hitbox. The Big shoota is not an upgrade of the shoota it performs worse At the very least reduce the recoils of the shoota and make the big shoota not have to fucking charge up and wait for animations and shit before it shoots. Also the Big Shoot RPM is wrong its rate of fire should start counting the moment I press the button to fire not a second or two after. Orkz DBash is also really slow allot of times im noticing some characters recover from the DBash stun faster then the orkz recover from there own DBash animation The Eldar have way better weapons and better mobility and hitboxes The LSM AND CSM also get 2 super nice Plasma weapons The CSM get the Amazing Autocannon that 3 shots anyone from full health and shields to nothing with amazing accuracy.
Orks are actually really close in balance, beating LSM, almost on par with the chaos and losing against eldars. Dont be a crybaby grotlover and start to ¨grot gud¨.
Git, our shootas are cobbled togetha frum pipez 'n lunchboxes. We aintz gunna be accurate at our shootin'. So wez just got ta believe we can beatz dem. And den we do! Orkz are made for fightin' and winnin'! Except for we'z run away, but dats so we can come back n' fight more!..Or we die..but den it don' count!
Orks definitely got the shaft when it came to our ranged weapons, we don't have anything that can compete with plasma cannons (we got kannons but they require reloading as well as charging up the shot and they can't shoot partial shots like plasma cannons) or melta guns (rokkits are crap against vehicles compared to meltas). And due to buggy sticky bombs our anti vehicle capabilities are definitely lacking compared to other races. On the other hand, if we can actually make it into melee without getting blown apart by plasma cannons or reaper launchers we tear shit up. I feel very confident going into any melee with my pain boy and that's even with my urty syringe losing in clangs vrs melee marines.
I'll just say one thing: Big Shoota with heavy barrel and textured grip. I nicknamed it 'Kan opena' vs marines and 'Twig Snappa' vs Eldar. It melts them like butter in a microwave.
Plus the fact that it suppresses the enemy means that their more accurate guns doesn't mean zog all when they cant aim straight. It's an excellent squad support weapon than can singlehandedly win a midrange exchange between Orks and any more accurate faction.
You guys keep on being awesome, Ork pugs rarely complain, always stick to the fight and are the least toxic of all factions. Just please, keep looking away when I tickle the back of your skull with shurikens, you really, really don't have to to introduce me to your choppa.
The only BIG area I want them to work on for Orks is more anti-tank options, which I suppose will come with the vehicle customization. If I can get some deff rollas and some kannons, then we'll have some real fights. Two handed weapons should bring tank hammers, and if fun stuff like bomb squigs comes along, even better. Because right now, every other faction needs ONE GUY with a melta to kill a tank in seconds, while Orks would need artillery and power klaws working together to ever drop a tank at the same speed.