Auto-Rokkit Dakka Launcher: An automated rokkit launcher that holds 4 medium sized rokkits, and orks can fire it with only a small firing delay . Pros: Medium damage to infantry, also causes a short knockback in the blast radius. Good for blowing up/ interrupt enemy formations . Cons: High reload time, makes you run abit slower, causes low damage to vehicles.
Da Stikky Nuke: Exactly as described, a looted nuclear weapon that cannot be removed from the surface that it is placed on, that includes the person that placed it. Pros: More Dakka is always better Cons: The stupid git that placed it won't be around to see what it did.
Roll'gun: a looted gatling from a leman russ punisher. Arm'gun: a Dakka' pistol fixed on the arm (like the grey knights) to handl two choppaz, or one big choppa. Skattergun: a one or two barrel scattergun. I really like thiz idea.
Choppy arm : the ork is weilding the dismembered rending claw of a broodlord/genestealer and the ork is swinging it around like a zogging madboy.Tyranids do have a knack for not dying and the arm sometimes clenches its claws still trying to strike Pros: taunt killness ( like the tf2 fish kill ) , the chance for the arm to grab the opponent and being able to swing them around ( the enemy is pulled towards your cursor), lastly it has a chance to rend Cons: noticeably lower damage then a choppa, slightly slower attack speed
I had an idea for an ork weapon before elsewhere in the forums in the form of a looted SM assault cannon with blades on the barrels so that when it spins it can be used as a buzzsaw "bayonet" + have a rougher more intimidating noise when spinning (along with firing lots of dakka shouldn't such a weapon be liked by orks?) + an appropriate execution utilizing those blades on the spinning barrels is done with it. It would have several cosmetic motifs on it too. For what OP proposes, A gun that fires bladed instruments? I want one as well as a bigger version for my vehicle. The buzzsaws should also be shaped like the Evil Sunz sub-faction emblem for them (RTS option). The buzzsaw weapon in Dead Space 2 was my favorite weapon though largely because it had kinesis tech enabling the user to spin the blade in place slightly ahead of you as you move and goes where you aim for an effect similar to a chainsaw, as well as firing them at distant targets. Yes it's as awesome as it sounds. Bomb squigs had better become a thing either with the the mechanics you say or throw them then they run at the closest enemy or simply run in the direction thrown with proximity explosion. Actually let's go with both ways to match a difference of choice between throwing or rolling a grenade. If no enemy then they stand there before exploding (I don't think they should deliberately target other orks) or they can be picked up again or they return to the thrower. I don't think a looted carnifex will be an active thing but an easter egg showing the aftermath of an attempt could be somewhere, like in the main ork HQ social area, even ambient dialogue mentioning it. Not just in their HQ either, NPC #1: "Oi, did ya 'ear 'bout dem orks that tried to loot and tame a carnifex?" NPC #2: "What? That's as crazy as putting daemons into vehicles!" NPC #1: "Heh right. Soz I 'eard dey actually managed ta get one. But da big beasty don't want ta be bossed around." NPC #2: "I would think so." NPC #1: "So dey drilled into the things brain ta put in controls." NPC #2: "Did it work?" NPC #1: "Nah da beasty died. But it almost worked." NPC #2: "Insane. Wait, how do you know all this?" NPC #1: "Jus' wordery from the other boys." *walks away while adjusting crudely made mask* Well not exactly like that obviously but still amusing... My Orkese is very poor. er uh orkenese? Ork speak.
It's kalled "Proppa!" We'z speak Proppa! Alzo I sekund lootin karnifex! I'z wantz wun! Doze fingz be ro'ight nas'tee an proppa killy