So any orks thinking of doing something once the workshop is open? I don't know what can be down about some of the stuff already in the game files like the squigar, but one idea would be the oh-so-desired kommisar hat. Anyone have their own ideas? Any plans?
http://forum.eternalcrusade.com/threads/a-true-40k-gaming-experience-arma-iii-40k-mod.69272/ Otherwise....Orks wearing looted power armour!
How many squiggars you think a nobz can fit on his mouth? only one way to find out! (no burnas tho...)
If it's only skin for cosmetics and ork models then maaaaan do i have ideas. Meme skins for the armor. Pot helmets. Pink funny clothing. Squig guns. And so much more XD. Also if it's possible a weapon with TF2 voicepack that activates when you fires the weapon.
As it will be using a community vote system....let us pray Orks + Eldar are not outvoted by Marine players; so instead they should have voting for each faction/race separate to avoid conflict.
Definitely this. ^ Also some more Kommando/Blood Axe gear as well, like balaclavas and camo pants. I'm also itching for an Ork helmet with some legit horns on it: I really want squiggars too but, as far as I know, they've already made them but maturity ratings prevent the devs from adding them to the game. Pretty ridiculous considering we're running around putting axes in people's heads. Edit: Also some big shootas with slightly shorter barrels. Tired of seeing my Ork jam his muzzle into the dirt when ever he sprints with it in one hand. (More of an animation issue, but I doubt that's getting fixed soon due to the current pipeline.)
A Propper Hairy squig, to give us some hair loik diz: Can't crump da ummiez proppa if yer ain't a flashy boy