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Ork vehicles need wotk again.

Discussion in 'General Discussion' started by RageScreama, May 9, 2017.

  1. RageScreama RageScreama Well-Known Member

    Remeber back when the trukk couldn't handle at all and the devs had to add in the faster turning if not using turbo? I think its time to go back to the trukk and readress its current problems again. The top heavy trait causes it to topple over way too easily and the longer profile and no zero point turn cause it to still get stuck way too often.

    Way I see it there are two practical solutions.
    1) do nothing mechanically and just give orks twice as many trukk spawns.
    2)lower the center of gravity and tighten up the steering controls more.
    BrotherShrimp likes this.
  2. gantin Recruit

    for number one, no. Really I think all vehicles at the moment need handling done to them, especially ordinance vehicles.
  3. Krayt Krayt Preacher

    Twice more truks because you dont know how to drive ?
  4. paint it red ffs
    Njord-Halfhand likes this.
  5. RageScreama RageScreama Well-Known Member

    No because they literaly get stuck and explode more than anyone elses. Trying to drive a trukk is a fucking joke compaired to other vehicles. I can drive preds, waves (duh), rhinos, and even gunwagons better than I can steer the atrocity that is the trukk.
  6. Krayt Krayt Preacher

    And to you it justify having twice as many truks ? Fix it instead of this bs
    At least my fire dragon will have more truks to kill
  7. RageScreama RageScreama Well-Known Member

    That's why I said there were TWO options... >.> do you people even read this stuff anymore. I'd rather they fix the damn things. If they don't wanna fix them then they need more of them because they are no where near as effective as the other factions transports.
  8. Krayt Krayt Preacher

    The first option should not even be an option
    I ve never blown up an ork truck by driving it
  9. Kurze spunkymonkeySK Subordinate

    Truks aren't too bad to drive - there is a knack to it.

    The only ork vehicle I have trouble with is the ordnance one. Aiming that kannon at a specific target is next to impossible
    Eldritch likes this.
  10. RageScreama RageScreama Well-Known Member

    I've done it so many times I can actually replicate it happening in certain spots. They will roll, not flip back, and then explode when the anti stuck feature kicks in. I've done it maybe 3 times with a rhino and only ever once with a wave. But gimme a trukk and somehow I find a way for that thing to just get screwed over.

    Oh and careful drifting around Medusa A. There are a number of spots a trukk can slide or roll into that it can't get back out of.

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