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Ork Shooting Skills Issue

Discussion in 'Ask the Team' started by Savij, Nov 12, 2013.

  1. [quote warsmith Matt, post: 287762, member: 74"]The only problem is how do we get more?[/quote]

    more dakka?

    I think we can't make ork shooting extreme bad and near to useless
    it wouldn't be fun to play orks this way, or at least for orkfans who love to do a lot of dakka!

    but as far as we know there will be some maths behind every weapon which shots faster then 4 rounds / sec
    so we should maybe think about how we could work with this

    extreme high rate of fire
    with low chance to hit, or a shaking screen could do the job
    then their weapons could have low armorpen and high DMG
  2. Zylas Zylas Subordinate

    Guys, what if accuracy increases as an ork shoots
    you will have to dakka preemptively
    Lince likes this.
  3. Kor'Phax KorethPhaxim Active Member


    Then you will see orks shooting even when there is no one so when someone appears they will shoot perfectly.
    Lince likes this.
  4. Zylas Zylas Subordinate

    I know, right? It's perfect
    Lince likes this.
  5. Kor'Phax KorethPhaxim Active Member


    It would mean mechanics exploitation.

    Not realistic combat.

    I'd like orks to shoot a lot because they are very innacurate. Ork weapons can be very powerful, yes, but their problem is always the inaccuracy. And also that sometimes the weapons explode or have some funny effect...

    It should never become "more accurate". Orks just aren't. Ever. It must be very innacurate and to hit the spot the orks just need to shoot so many bullets some will hit just by mere chance, not by skill.

    So, well, same damage? sure.

    Accuracy? Insanely low.

    Fire rate? High.

    That's how I'd finally have it.
    Lince likes this.
  6. Zylas Zylas Subordinate

    Pushing for realism in 40k is rather misguided, especially for orks who have their own laws of physics

    at any rate - that was a joke anyway
    Lince and Galen like this.
  7. Kor'Phax KorethPhaxim Active Member

    I think the word "realism" in games or fantasy worlds requires an entire thread of discussion, hahah
    Lince likes this.
  8. makes sence what you say
    but I would stay away from exploding weapons or other random stuff
    it would cause tons of frustration

    and this idea with shoot a lot to be more accurate can be balanced out that you can't exploit it like you discrpted it
    Lince and Korphax like this.
  9. Tyranos Tyranos Menial

    Why not just take targeting reticles away from Orkz in general? let specialists have em. But basic boyz
    just don't get em. Gives you generally less accuracy and makes you rely on visual queues to hit anything at range.
    Lince likes this.
  10. Oi ya gits! If the gun starts to over 'eat it turns red, dat means it goes fasta and shoots fasta!
    Lince likes this.

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