Oi' Yer' boyz iz very zmart! Yer boyz don't evan need nobz nex' to dem' to get ova' da wallz. Dat' iz more nobz fighting da umie gitz! dat's ztratt... urgh... DAT WORD YER SAID!!!
Well, we ztill need nobz, cauze, ya know, zumeone muzt make da oda boyz go in da korr'kt direzzion....
IT'S THE INCREDIBLE HULK!!!!! Also, he may need some new pants, lol. On a more serious note, all the abilities listed sound great apart from that last one, as it would be weird to see orks suddenly get bigger, plus would require more character models (and bigger pants). The rest are things the devs seem to want to have in some shape or form through the power of the Waaaagh! which will give surrounding orks a buff of some sort, as well as feeding wierdboyz power. The toss could be implemented, but requiring a whole button press for that ability means its something more suitable to an MMO in the WOW vein. Still, it'd make for a hilarious execution! The stikkbomb thing is fine too, though I'd expect it to be a piece of a equipment (or replace a Nobz' grenade as standard).
I never understand the point of threads like this on any game forums. leave this stuff for the developers. Or start a gaming company.
Of course there's no way the devs are reading this and taking those suggestions into account. Doesn't mean we can't have fun discussing among ourselves what could be... it's not like we have much to talk about yet anyway.
Hang on I recognize your name from deviantart. didn't you have a good ork art with a mek and a ork with his damaged trukk. I had that one in my Ork vehicle section as a front page in paper plastic to give abit of color. Otherwise, Marvelous work of art if it is you.
Seein az most orks don't wear much armor Cuz deyz stupid orks probably gunna take more ranged damage den da otha races. 'oweva! I 'eard dat orkish vehiclez like trukks and wagons can be brought out EASIER AND CHEAPA! Soz da orks can hide behind dem. But i'z personally fink da orks shud get a stacking buff dependin 'ow many of em are really close ta one anotha. A stackin melee damage buff. Soz if ders 50 nobs chargin deyz get a big azz melee buff called "CHOP EM UP!" This way dem stupid gitz wots wants ta travel alone won't get any buff and kan't krump anyfin!
Ya, WAAAGH! mechanics should definitely be in, one way or another. The more orks are in an area, the faster, stronger and tougher they become. A bit off-topic, but it'd be even better if weirdboyz somehow benefited from huge mobs of boyz around them for their powers.
Yes, I have the same name on DeviantArt. http://musibat-khan.deviantart.com/ I made more of them after the Mek Trukk art. check them out at the above mentioned site or on EC Thread: http://forum.eternalcrusade.com/threads/my-warhammer-40k-fan-art.14570/ Can you message me the Front page where you used my art. I would like to see that. And thank you for liking my work Back on topic: Ork Warboss If it is ever implemented should have ability that makes other Orks automatically be attracted to him. They should be swarming around the Warboss. This will only happen if other Orks in the vicinity of the Warboss are getting buffed. Hence why I agree that Warboss should have buffs in order for every Ork player that sees a Warboss rushes to be by his side. Let it be that the warboss gives them: *protection *or a health boost *or + damage * or + speed * or make the WAAAGH ability have a shorter cool down. What ever the buff is does not matter but the the buff has to be there in order for every Ork to herd around him. additional to this only a few deserving player should have the ability to play a Warboss.