Horn is just so OP it has so many over powered uses!, Why don't other factions have horns. How are you supposed to make people get out of the way? Why Horn is OP: you can tell people to get out of your way, you can tell your passenger to get the f in you can tell your passenger to gtfo you can bait the enemy AV team you can annoy the enemy it makes for a cool sound. it completes the driving experience.
Called it in a previous thread but might as well make it official here, if the Kannon dodges a nerf the LSM will get a version of it after this campaign. I guarantee it will be brought up multiple times on twitch streams and The Nerfwing will do it's Emprah proud.
- Decreased turning speed for orks only - Another recoil increase on shoota and big shoota - Removed suppression from Big shoota and Ace dakka - CSM and LSM get heavy weapon mods, Eldar and Orks are forgotten.
The kannon will have it's anti-vehicle damage essentially removed, OR it will have all it's splash damage removed. In addition to making it inaccurate as hell.
A chance that at each bullet with a shoota there is a 15% of chance that the weapon jam, and a 5% chance that it explode and let the ork without gun. For plasma and kannon, 50% of chance that he blow up at each shot. Because it's orkish that the weapons goes shit and kill it's carrier. Seriously I've known some Space Marine that believe and STILL believe that orks should have random death like that due to their gear, because it's "Orks" and Orks players want to play orks, so they will be happy to have this "part" of their "fluff" "respected" because an Ork who doesn't like random kill while playing Ork is not really a Ork player. If there was tiny boyz around the player that could do this kind of shit and die randomly because of how fragile and weak they are while fighting, as well as defective material, okay, but not on players who are supposed to be the nobz and be able to kick the ass of any space marine.